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KF2-Dev-Scripts/Engine/Classes/SeqEvent_PlayerSpawned.uc

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2020-12-13 15:01:13 +00:00
/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqEvent_PlayerSpawned extends SequenceEvent;
var Object SpawnPoint;
defaultproperties
{
ObjName="Player Spawned"
ObjCategory="Player"
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Spawn Point",bWriteable=TRUE,PropertyName=SpawnPoint)
}