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KF2-Dev-Scripts/Engine/Classes/SeqEvent_HitWall.uc

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2020-12-13 15:01:13 +00:00
/**
* Activated when an actor hits a wall
* Originator: the actor that owns this event
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqEvent_HitWall extends SequenceEvent;
defaultproperties
{
ObjName="Hit Wall"
ObjCategory="Physics"
bAutoActivateOutputLinks=true
bPlayerOnly=false
// set a default retrigger delay since touches are fairly frequent
ReTriggerDelay=0.1f
}