41 lines
981 B
Ucode
41 lines
981 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqCond_SwitchPlatform extends SequenceCondition
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native(Sequence);
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cpptext
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{
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virtual void Activated();
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};
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defaultproperties
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{
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ObjName="Platform"
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ObjCategory="Switch Platform"
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OutputLinks(0)=(LinkDesc="Default")
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OutputLinks(1)=(LinkDesc="Desktop")
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OutputLinks(2)=(LinkDesc="Console (non-mobile)")
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OutputLinks(3)=(LinkDesc="Mobile")
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OutputLinks(4)=(LinkDesc="Windows")
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OutputLinks(5)=(LinkDesc="Xbox360")
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OutputLinks(6)=(LinkDesc="PS3")
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OutputLinks(7)=(LinkDesc="iPhone")
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OutputLinks(8)=(LinkDesc="Tegra2")
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OutputLinks(9)=(LinkDesc="Linux")
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OutputLinks(10)=(LinkDesc="MacOS")
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OutputLinks(11)=(LinkDesc="NGP")
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OutputLinks(12)=(LinkDesc="WiiU")
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OutputLinks(13)=(LinkDesc="Flash")
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//@HSL_BEGIN_PS4
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OutputLinks(14)=(LinkDesc="Orbis")
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//@HSL_END_PS4
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//@HSL_BEGIN_XBOX
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OutputLinks(15)=(LinkDesc="Xbox One")
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//@HSL_END_XBOX
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VariableLinks.Empty
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}
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