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KF2-Dev-Scripts/Engine/Classes/SeqCond_IsAlive.uc

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2020-12-13 15:01:13 +00:00
/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqCond_IsAlive extends SequenceCondition
native(Sequence);
cpptext
{
virtual void Activated();
}
defaultproperties
{
ObjName="Is Alive"
OutputLinks(0)=(LinkDesc="True")
OutputLinks(1)=(LinkDesc="False")
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Players")
}