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KF2-Dev-Scripts/Engine/Classes/SeqAct_Toggle.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_Toggle extends SequenceAction
native(Sequence);
cpptext
{
virtual void PostLoad();
virtual void Activated();
};
defaultproperties
{
ObjName="Toggle"
ObjCategory="Toggle"
InputLinks(0)=(LinkDesc="Turn On")
InputLinks(1)=(LinkDesc="Turn Off")
InputLinks(2)=(LinkDesc="Toggle")
VariableLinks(0)=(bModifiesLinkedObject=true)
VariableLinks(1)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Bool",MinVars=0)
EventLinks(0)=(LinkDesc="Event")
}