21 lines
430 B
Ucode
21 lines
430 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_SetPhysics extends SequenceAction
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native(Sequence);
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/** Action for changing the physics mode of an Actor. */
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/** Physics mode to change the Actor to. */
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var() Actor.EPhysics NewPhysics<autocomment=true>;
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defaultproperties
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{
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bSuppressAutoComment=false
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ObjName="Set Physics"
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ObjCategory="Physics"
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NewPhysics=PHYS_None
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}
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