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KF2-Dev-Scripts/Engine/Classes/ParticleSpriteEmitter.uc

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Ucode
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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class ParticleSpriteEmitter extends ParticleEmitter
native(Particle)
collapsecategories
hidecategories(Object)
editinlinenew;
enum EParticleScreenAlignment
{
PSA_Square,
PSA_Rectangle,
PSA_Velocity,
PSA_TypeSpecific
};
cpptext
{
virtual void PostLoad();
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent);
virtual FParticleEmitterInstance* CreateInstance(UParticleSystemComponent* InComponent);
virtual void SetToSensibleDefaults();
}