25 lines
574 B
Ucode
25 lines
574 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class ParticleSpriteEmitter extends ParticleEmitter
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native(Particle)
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collapsecategories
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hidecategories(Object)
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editinlinenew;
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enum EParticleScreenAlignment
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{
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PSA_Square,
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PSA_Rectangle,
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PSA_Velocity,
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PSA_TypeSpecific
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};
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cpptext
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{
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virtual void PostLoad();
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virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent);
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virtual FParticleEmitterInstance* CreateInstance(UParticleSystemComponent* InComponent);
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virtual void SetToSensibleDefaults();
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}
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