1
0
KF2-Dev-Scripts/Engine/Classes/ParticleModuleColorScaleOverDensity.uc

40 lines
1.5 KiB
Ucode
Raw Permalink Normal View History

2020-12-13 15:01:13 +00:00
//-----------------------------------------------------------
// Particle Module to scale color and alpha over density
//-----------------------------------------------------------
class ParticleModuleColorScaleOverDensity extends ParticleModuleColorBase
native(Particle)
editinlinenew
hidecategories(Object);;
/** The color to apply to the particle, as a function of the particle Density. */
var(Color) rawdistributionvector ColorScaleOverDensity;
/** The alpha to apply to the particle, as a function of the particle Density. */
var(Color) rawdistributionfloat AlphaScaleOverDensity;
cpptext
{
virtual void Spawn(FParticleEmitterInstance* Owner, INT Offset, FLOAT SpawnTime);
virtual void Update(FParticleEmitterInstance* Owner, INT Offset, FLOAT DeltaTime);
/**
* Called when the module is created, this function allows for setting values that make
* sense for the type of emitter they are being used in.
*
* @param Owner The UParticleEmitter that the module is being added to.
*/
virtual void SetToSensibleDefaults(UParticleEmitter* Owner);
}
DefaultProperties
{
bSpawnModule=true
bUpdateModule=true
Begin Object Class=DistributionVectorConstantCurve Name=DistributionColorScaleOverDensity
End Object
ColorScaleOverDensity=(Distribution=DistributionColorScaleOverDensity)
Begin Object Class=DistributionFloatConstant Name=DistributionAlphaScaleOverDensity
End Object
AlphaScaleOverDensity=(Distribution=DistributionAlphaScaleOverDensity)
}