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KF2-Dev-Scripts/Engine/Classes/MaterialExpressionPanner.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MaterialExpressionPanner extends MaterialExpression
native(Material)
collapsecategories
hidecategories(Object);
var ExpressionInput Coordinate;
var ExpressionInput Time;
var() float SpeedX,
SpeedY;
cpptext
{
virtual INT Compile(FMaterialCompiler* Compiler, INT OutputIndex);
virtual FString GetCaption() const;
/**
* Replaces references to the passed in expression with references to a different expression or NULL.
* @param OldExpression Expression to find reference to.
* @param NewExpression Expression to replace reference with.
*/
virtual void SwapReferenceTo(UMaterialExpression* OldExpression,UMaterialExpression* NewExpression = NULL);
/**
* @return TRUE if the expression preview needs realtime update
*/
virtual UBOOL NeedsRealtimePreview() { return Time.Expression==NULL && (SpeedX != 0.f || SpeedY != 0.f); }
}
defaultproperties
{
MenuCategories(0)="Coordinates"
MenuCategories(1)="WorldPosOffset"
}