24 lines
739 B
Ucode
24 lines
739 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class InterpTrackSkelControlStrength extends InterpTrackFloatBase
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native(Interpolation);
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cpptext
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{
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// InterpTrack interface
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virtual INT AddKeyframe(FLOAT Time, UInterpTrackInst* TrInst, EInterpCurveMode InitInterpMode);
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virtual void PreviewUpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst);
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virtual void UpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst, UBOOL bJump);
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}
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/** Name of property in Group Actor which this track mill modify over time. */
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var() name SkelControlName;
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defaultproperties
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{
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TrackInstClass=class'Engine.InterpTrackInstSkelControlStrength'
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TrackTitle="SkelControl Strength"
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bIsAnimControlTrack=true
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}
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