14 lines
333 B
Ucode
14 lines
333 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class DistributionFloatParticleParameter extends DistributionFloatParameterBase
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native(Particle)
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collapsecategories
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hidecategories(Object)
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editinlinenew;
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cpptext
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{
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virtual UBOOL GetParamValue(UObject* Data, FName ParamName, FLOAT& OutFloat);
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}
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