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KF2-Dev-Scripts/Engine/Classes/CoverSlipReachSpec.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class CoverSlipReachSpec extends ForcedReachSpec
native;
cpptext
{
virtual INT CostFor(APawn* P);
virtual FVector GetForcedPathSize( class ANavigationPoint* Start, class ANavigationPoint* End, class AScout* Scout );
}
// Value CoverLink.ECoverDirection for movement direction along this spec
var() editconst Byte SpecDirection;
defaultproperties
{
bSkipPrune=TRUE
}