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KF2-Dev-Scripts/Engine/Classes/ActorFactoryAmbientSoundMovable.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class ActorFactoryAmbientSoundMovable extends ActorFactoryAmbientSound
config( Editor )
hidecategories( Object )
native;
cpptext
{
virtual AActor* CreateActor( const FVector* const Location, const FRotator* const Rotation, const class USeqAct_ActorFactory* const ActorFactoryData );
}
defaultproperties
{
MenuName="Add AmbientSoundMovable"
NewActorClass=class'Engine.AmbientSoundMovable'
bShowInEditorQuickMenu=false;
}