/**
 * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
 *
 * Simple class to represent bookmarks in Kismet.
 */
class KismetBookMark extends BookMark2D
	hidecategories(Object)
	native;

/** Name of the sequence the bookmark applies to */
var string	BookMarkSequencePathName;

cpptext
{
}

defaultproperties
{
}
