 //=============================================================================
// KFDT_Slashing_KnifeHeavy
//=============================================================================
// Class Description
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//  - Author 4/14/2014
//=============================================================================

class KFDT_Slashing_KnifeHeavy extends KFDT_Slashing_Knife
	abstract
	hidedropdown;

/** Allows the damage type to customize exactly which hit zones it can dismember */
static simulated function bool CanDismemberHitZone( name InHitZoneName )
{
	if( super.CanDismemberHitZone( InHitZoneName ) )
	{
		return true;
	}

	switch ( InHitZoneName )
	{
		case 'lupperarm':
		case 'rupperarm':
	 		return true;
	}

	return false;
}

defaultproperties
{ 
 	KnockdownPower=0
	StunPower=0
 	StumblePower=50
	MeleeHitPower=50	
	
	KDamageImpulse=300
	KDeathUpKick=400
	WeaponDef=class'KFWeapDef_Knife_Base'
}
