/**
 * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
 *
 * Simple class to store 2D camera information.
 */
class BookMark2D extends Object
	hidecategories(Object)
	native;

/** Zoom of the camera */
var() float		Zoom2D;

/** Location of the camera */
var() intpoint	Location;

cpptext
{
}

defaultproperties
{
}
