//=============================================================================
// KFDT_Fire_Ground_HRGScorcher
//=============================================================================
// Damage caused by burning from being hit by a HRG Scorcher ground fire
//=============================================================================
// Killing Floor 2
// Copyright (C) 2020 Tripwire Interactive LLC
// Roberto Moreno (Saber Interactive)
//=============================================================================

class KFDT_Fire_Ground_HRGScorcher extends KFDT_Fire_Ground
	abstract;

static function int GetKillerDialogID()
{
	return 86;//KILL_Fire
}

static function int GetDamagerDialogID()
{
	return 102;//DAMZ_Fire
}

static function int GetDamageeDialogID()
{
	return 116;//DAMP_Fire
}

defaultproperties
{
	WeaponDef=class'KFWeapDef_HRGScorcher'

	DoT_Type=DOT_Fire
	DoT_Duration=2.0 //5.0 //1.0
	DoT_Interval=0.5
	DoT_DamageScale=0.2 //0.5 //1.0

	BurnPower=8 //10 //1.0 //18.5
}

