const KFMAX_Perks = 					10;

/** Views used by KF2 game */
const VIEWID_KFGameStats =				1;

/** Stat IDs used by KF2 game */
const STATID_None 			 =			0;

/** Commando 1 */
const STATID_Cmdo_Progress	 =			1;
const STATID_Cmdo_Build      =				2;

/** Berserker 10 */
const STATID_Bsrk_Progress	 =			10;
const STATID_Bsrk_Build		 =			11;

/** Support 20 */
const STATID_Sup_Progress	 =				20;
const STATID_Sup_Build		 =			21;
const STATID_Sup_WeldPoints	 =			22;

/** Firebug 30 */
const STATID_Fire_Progress	 =			30;
const STATID_Fire_Build		 =			31;

/** Medic 40 */
const STATID_Medic_Progress		 =		40;
const STATID_Medic_Build	 =				41;
const STATID_Medic_HealPoints =				42;

/** SharpShooter 50 */
const STATID_Shrp_Progress	 =			50;
const STATID_Shrp_Build		 =			51;

/** Demolition 60 */
const STATID_Demo_Progress	=			60;
const STATID_Demo_Build		=			61;

/** Ninja 70 */
const STATID_Surv_Progress	 =			70;
const STATID_Surv_Build		 =			71;

/** Gunslinger 80 */
const STATID_Guns_Progress	 =			80;
const STATID_Guns_Build		 =			81;

/** Swat 90 */
const STATID_SWAT_Progress	 =			90;
const STATID_SWAT_Build		 =			91;

/** General */
const STATID_Kills 			 =			200;
const STATID_StalkerKills 	 =			201;
const STATID_CrawlerKills 	 =			202;
const STATID_FleshpoundKills	 =			203;

/** Events */
const STATID_SpecialEventProgress =     300;
const STATID_WeeklyEventProgress =      301;
const STATID_DailyEventInfo =           302;
const STATID_DailyEventIDs =            303;
const STATID_DailyEventStats1 =         304;
const STATID_DailyEventStats2 =         305;
const STATID_SpecialEventKills_DEPRECATED =		306;
const STATID_SeasonalEventStats1 =		307;
const STATID_SeasonalEventStats2 =		308;
const STATID_SeasonalEventStats3 =		309;
const STATID_SeasonalEventStats4 =		310;
const STATID_SeasonalEventStats5 =		311;

/** Dosh Vault */
const STATID_DoshVaultTotal =           400;
const STATID_LastViewedDoshVaultTotal = 401;
const STATID_DoshVaultProgress =		402;
const STATID_DoshVaultRecovered =		403;

/** Achievement Progress */
const STATID_AchievementPlaceholder	 =	500;

/** Player analytics/trend data */
const STATID_AnalyticsPlaceholder	 =		800;

/** Personal Bests (AAR) */
const STATID_PersonalBest_KnifeKills =		2000;
const STATID_PersonalBest_PistolKills	 =	2001;
const STATID_PersonalBest_HeadShots	 =		2002;
const STATID_PersonalBest_Healing	 =		2003;
const STATID_PersonalBest_Kills	 =		2004;
const STATID_PersonalBest_Assists =			2005;
const STATID_PersonalBest_LargeZedKill =	2006;
const STATID_PersonalBest_Dosh =			2007;

/** Progress stats for achievements */
const STATID_MatchWins =					3000;

/** `if(`isdefined(DINGO)) */
const STATID_DingoAchievementStart	= 4000;
const STATID_ACHIEVE_MrPerky5		= 4001;
const STATID_ACHIEVE_MrPerky10		= 4002;
const STATID_ACHIEVE_MrPerky15		= 4003;
const STATID_ACHIEVE_MrPerky20		= 4004;
const STATID_ACHIEVE_MrPerky25		= 4005;

const STATID_ACHIEVE_HardWins		= 4015;
const STATID_ACHIEVE_SuicidalWins	= 4016;
const STATID_ACHIEVE_HellWins		= 4017;

const STATID_ACHIEVE_VSZedWins		= 4009;
const STATID_ACHIEVE_VSHumanWins	= 4010;

const STATID_ACHIEVE_HoldOut			= 4011;
const STATID_ACHIEVE_DieVolter			= 4012;
const STATID_ACHIEVE_FleshPoundKill		= 4013;
const STATID_ACHIEVE_ShrikeKill			= 4014;
const STATID_ACHIEVE_SirenKill			= 4018;
const STATID_ACHIEVE_Benefactor			= 4019;
const STATID_ACHIEVE_HealTeam			= 4020;
const STATID_ACHIEVE_QuickOnTheTrigger	= 4033;

const STATID_ACHIEVE_CollectCatacolmbs		= 4021;
const STATID_ACHIEVE_BioticsCollectibles	= 4022;
const STATID_ACHIEVE_EvacsCollectibles		= 4023;
const STATID_ACHIEVE_OutpostCollectibles	= 4024;
const STATID_ACHIEVE_PrisonCollectibles		= 4025;
const STATID_ACHIEVE_ManorCollectibles		= 4026;
const STATID_ACHIEVE_ParisCollectibles		= 4027;
const STATID_ACHIEVE_FarmhouseCollectibles	= 4028;
const STATID_ACHIEVE_BlackForestCollectibles= 4029;
const STATID_ACHIEVE_ContainmentStationCollectibles	= 4030;
const STATID_ACHIEVE_InfernalRealmCollectibles		= 4031;
const STATID_ACHIEVE_HostileGroundsCollectibles		= 4032;
const STATID_ACHIEVE_ZedLandingCollectibles			= 4035;
const STATID_ACHIEVE_DescentCollectibles			= 4036;
const STATID_ACHIEVE_NukedCollectibles				= 4037;
const STATID_ACHIEVE_TragicKingdomCollectibles		= 4038;
const STATID_ACHIEVE_NightmareCollectibles			= 4039;
const STATID_ACHIEVE_KrampusCollectibles			= 4040;
const STATID_ACHIEVE_ArenaCollectibles				= 4041;
const STATID_ACHIEVE_PowercoreCollectibles			= 4042;
const STATID_ACHIEVE_AirshipCollectibles			= 4043;
const STATID_ACHIEVE_LockdownCollectibles			= 4044;
const STATID_ACHIEVE_MonsterBallCollectibles		= 4045;
const STATID_ACHIEVE_MonsterBallSecretRoom			= 4046;
const STATID_ACHIEVE_SantasWorkshopCollectibles		= 4047;
const STATID_ACHIEVE_ShoppingSpreeCollectibles		= 4048;
const STATID_ACHIEVE_SpillwayCollectibles			= 4049;
const STATID_ACHIEVE_SteamFortressCollectibles		= 4050;
const STATID_ACHIEVE_AsylumCollectibles				= 4051;
const STATID_ACHIEVE_SanitariumCollectibles			= 4052;
const STATID_ACHIEVE_DefeatMatriarch				= 4053;
const STATID_ACHIEVE_BiolapseCollectibles			= 4054;
const STATID_ACHIEVE_DesolationCollectibles			= 4055;
const STATID_ACHIEVE_HellmarkStationCollectibles	= 4056;
const STATID_ACHIEVE_ElysiumEndlessWaveFifteen	    = 4057;
const STATID_ACHIEVE_Dystopia2029Collectibles       = 4058;
const STATID_ACHIEVE_MoonbaseCollectibles           = 4059;
const STATID_ACHIEVE_NetherholdCollectibles         = 4060;
const STATID_ACHIEVE_CarillonHamletCollectibles     = 4061;
const STATID_ACHIEVE_RigCollectibles     			= 4062;
const STATID_ACHIEVE_BarmwichCollectibles  			= 4063;
/** `endif */
