101 lines
2.2 KiB
Ucode
101 lines
2.2 KiB
Ucode
class WMPawn_ZedScrake_Tiny extends KFPawn_ZedScrake;
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var const AnimSet ScrakeTinyAnimSet;
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var const AnimSet ScrakeOmegaAnimSet;
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var const KFPawnAnimInfo ScrakeTinyAnimInfo;
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static function string GetLocalizedName()
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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}
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simulated function PostBeginPlay()
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{
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IntendedBodyScale = 0.75f;
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Mesh.AnimSets.AddItem(ScrakeTinyAnimSet);
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Mesh.AnimSets.AddItem(ScrakeOmegaAnimSet);
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PawnAnimInfo = ScrakeTinyAnimInfo;
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super.PostBeginPlay();
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SetEnraged(True);
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}
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function CauseHeadTrauma(float BleedOutTime = 5.0f)
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{
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if (!bIsHeadless && !bPlayedDeath && !bDisableHeadless)
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{
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if (MyKFAIC != None && KFGameInfo(WorldInfo.Game) != None && MyKFAIC.TimeFirstSawPlayer >= 0)
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{
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KFGameInfo(WorldInfo.Game).GameConductor.HandleZedKill(FMax(`TimeSince(MyKFAIC.TimeFirstSawPlayer), 0.0f));
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MyKFAIC.TimeFirstSawPlayer = -1;
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}
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bPlayShambling = True;
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bIsHeadless = True;
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if (MyKFAIC != None)
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{
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MyKFAIC.SetSprintingDisabled(True);
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}
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bCanBeAdheredTo = False;
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bCanBeFrictionedTo = False;
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StopAkEventsOnBone('head');
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if (IsDoingSpecialMove() && Mesh.RootMotionMode == RMM_Accel)
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{
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Died(LastHitBy, class'DamageType', Location);
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}
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if (IsAliveAndWell() && MyKFAIC != None)
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{
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if (SpecialMove == SM_None || !SpecialMoves[SpecialMove].bCanOnlyWanderAtEnd)
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{
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MyKFAIC.DoHeadlessWander();
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}
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}
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if (BleedOutTime > 0)
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{
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SetTimer(FMax(7.0f, BleedOutTime), False, nameof(BleedOutTimer));
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}
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}
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}
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defaultproperties
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{
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ScrakeTinyAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Tiny_Scrake_AnimSet'
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ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet'
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ScrakeTinyAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Tiny_Scrake_AnimGroup'
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RageHealthThresholdNormal=0.99f
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RageHealthThresholdHard=0.99f
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RageHealthThresholdSuicidal=0.99f
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RageHealthThresholdHellOnEarth=0.99f
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DoshValue=55
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Health=600
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Mass=150.0f
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GroundSpeed=540.0f
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SprintSpeed=680.0f
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Begin Object Name=MeleeHelper_0
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BaseDamage=15.0f
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MaxHitRange=180.0f
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MomentumTransfer=30000.0f
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End Object
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XPValues(0)=35
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XPValues(1)=42
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XPValues(2)=45
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XPValues(3)=52
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HitZones(0)=(GoreHealth=400)
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HitZones(8)=(GoreHealth=25)
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Name="Default__WMPawn_ZedScrake_Tiny"
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}
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