85 lines
1.9 KiB
Ucode
85 lines
1.9 KiB
Ucode
class WMPawn_ZedStalker_Omega extends WMPawn_ZedStalker_NoDAR;
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var const AnimSet StalkerOmegaAnimSet;
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var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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{
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bVersusZed = True;
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//Replace the master AnimSet with the omega master AnimSet
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Mesh.AnimSets[0] = StalkerOmegaAnimSet;
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super.PostBeginPlay();
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UpdateGameplayMICParams();
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}
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simulated function UpdateGameplayMICParams()
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{
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local byte i;
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super.UpdateGameplayMICParams();
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if ((!bIsCloaking || bIsGoreMesh) && WorldInfo.NetMode != NM_DedicatedServer)
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{
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for (i = 0; i < CharacterMICs.length; ++i)
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{
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CharacterMICs[i].SetVectorParameterValue('Emissive Color', class'WMPawn_OmegaConstants'.default.OmegaColor);
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}
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}
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}
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simulated event bool UsePlayerControlledZedSkin()
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{
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if (class'KFGameEngine'.static.GetSeasonalEventID() % 10 == SEI_Fall)
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return False;
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return True;
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}
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function float GetDamageTypeModifier(class<DamageType> DT)
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{
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local float CurrentMod;
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// Omega ZEDs have extra resistance against all damage type
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CurrentMod = super.GetDamageTypeModifier(DT);
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return FMax(0.025f, CurrentMod - ExtraDamageResistance);
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}
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simulated function AdjustAffliction(out float AfflictionPower)
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{
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super.AdjustAffliction(AfflictionPower);
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AfflictionPower *= 1.0f - ExtraAfflictionResistance;
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}
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defaultproperties
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{
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StalkerOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Stalker.Stalker_Omega_AnimSet'
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DifficultySettings=class'CustomZeds.WMDifficulty_Stalker_Omega'
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bVersusZed=False
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DoshValue=22
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Health=250
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Mass=55.0f
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GroundSpeed=425.0f
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SprintSpeed=565.0f
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PenetrationResistance=0.8f
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ExtraAfflictionResistance=0.1f
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ExtraDamageResistance=0.05f
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XPValues(0)=12
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XPValues(1)=15
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XPValues(2)=15
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XPValues(3)=15
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HitZones(0)=(GoreHealth=100)
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Name="Default__WMPawn_ZedStalker_Omega"
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}
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