61 lines
1.3 KiB
Ucode
61 lines
1.3 KiB
Ucode
class WMPawn_ZedScrake_Emperor extends KFPawn_ZedScrake;
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var const AnimSet ScrakeOmegaAnimSet;
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var const KFPawnAnimInfo ScrakeOmegaAnimInfo;
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static function string GetLocalizedName()
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{
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return "Scrake Emperor";
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}
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simulated function PostBeginPlay()
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{
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IntendedBodyScale = 1.4f;
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bVersusZed = True;
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Mesh.AnimSets.AddItem(ScrakeOmegaAnimSet);
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PawnAnimInfo = ScrakeOmegaAnimInfo;
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super.PostBeginPlay();
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}
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simulated event bool UsePlayerControlledZedSkin()
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{
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return True;
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}
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defaultproperties
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{
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ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet'
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ScrakeOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimGroup'
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DifficultySettings=class'CustomZeds.WMDifficulty_Scrake_Emperor'
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LocalizationKey="WMPawn_ZedScrake_Emperor"
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RageHealthThresholdNormal=0.2f
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RageHealthThresholdHard=0.225f
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RageHealthThresholdSuicidal=0.25f
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RageHealthThresholdHellOnEarth=0.275f
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bVersusZed=False
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DoshValue=400
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Health=4000
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Mass=225.0f
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GroundSpeed=180.0f
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SprintSpeed=640.0f
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Begin Object Name=MeleeHelper_0
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BaseDamage=20.0f
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MomentumTransfer=60000.0f
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End Object
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XPValues(0)=75
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XPValues(1)=100
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XPValues(2)=135
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XPValues(3)=150
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HitZones(0)=(GoreHealth=3000)
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HitZones(8)=(GoreHealth=75, DmgScale=0.1f)
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Name="Default__WMPawn_ZedScrake_Emperor"
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}
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