126 lines
3.0 KiB
Ucode
126 lines
3.0 KiB
Ucode
class WMPawn_ZedSiren_Omega extends KFPawn_ZedSiren;
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var transient ParticleSystemComponent SpecialFXPSCs[2];
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var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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{
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IntendedBodyScale = 0.92f;
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bVersusZed = True;
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super.PostBeginPlay();
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UpdateGameplayMICParams();
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if (WorldInfo.NetMode != NM_DedicatedServer)
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ApplySpecialFX();
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}
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simulated function PlayDying(class<DamageType> DamageType, vector HitLoc)
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{
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if (WorldInfo.NetMode != NM_DedicatedServer)
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EndSpecialFX();
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super.PlayDying(DamageType, HitLoc);
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}
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simulated function ApplySpecialFX()
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{
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local Name SocketBoneName;
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SocketBoneName = Mesh.GetSocketBoneName('FX_EYE_L');
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if (SocketBoneName != '' && SocketBoneName != 'None')
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SpecialFXPSCs[0] = WorldInfo.MyEmitterPool.SpawnEmitterMeshAttachment(ParticleSystem'ZedternalReborn_Zeds.FX_Omega', Mesh, 'FX_EYE_L', True, vect(0,0,0));
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SocketBoneName = Mesh.GetSocketBoneName('FX_EYE_R');
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if (SocketBoneName != '' && SocketBoneName != 'None')
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SpecialFXPSCs[1] = WorldInfo.MyEmitterPool.SpawnEmitterMeshAttachment(ParticleSystem'ZedternalReborn_Zeds.FX_Omega', Mesh, 'FX_EYE_R', True, vect(0,0,0));
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}
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simulated function EndSpecialFX()
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{
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if (SpecialFXPSCs[0] != None && SpecialFXPSCs[0].bIsActive)
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{
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SpecialFXPSCs[0].DeactivateSystem();
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}
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if (SpecialFXPSCs[1] != None && SpecialFXPSCs[1].bIsActive)
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{
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SpecialFXPSCs[1].DeactivateSystem();
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}
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}
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function SetSprinting(bool bNewSprintStatus)
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{
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if (Health == HealthMax)
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super.SetSprinting(False);
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else
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super.SetSprinting(bNewSprintStatus);
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}
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simulated function UpdateGameplayMICParams()
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{
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local byte i;
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super.UpdateGameplayMICParams();
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if (WorldInfo.NetMode != NM_DedicatedServer)
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{
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for (i = 0; i < CharacterMICs.length; ++i)
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{
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CharacterMICs[i].SetVectorParameterValue('Vector_GlowColor', class'WMPawn_OmegaConstants'.default.OmegaColor);
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CharacterMICs[i].SetVectorParameterValue('Vector_FresnelGlowColor', class'WMPawn_OmegaConstants'.default.OmegaFresnelColor);
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}
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}
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}
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function float GetDamageTypeModifier(class<DamageType> DT)
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{
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local float CurrentMod;
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// Omega ZEDs have extra resistance against all damage type
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CurrentMod = super.GetDamageTypeModifier(DT);
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return FMax(0.025f, CurrentMod - ExtraDamageResistance);
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}
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simulated function AdjustAffliction(out float AfflictionPower)
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{
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super.AdjustAffliction(AfflictionPower);
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AfflictionPower *= 1.0f - ExtraAfflictionResistance;
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}
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simulated event bool UsePlayerControlledZedSkin()
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{
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return True;
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}
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defaultproperties
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{
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DifficultySettings=class'WMDifficulty_Siren_Omega'
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bVersusZed=False
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DoshValue=50
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Health=275
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GroundSpeed=180.0f
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SprintSpeed=245.0f
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ExtraAfflictionResistance=0.2f
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ExtraDamageResistance=0.1f
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Begin Object Name=NeckLightComponent0
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LightColor=(R=127,G=63,B=255,A=255)
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End Object
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XPValues(0)=22
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XPValues(1)=30
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XPValues(2)=30
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XPValues(3)=30
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HitZones(0)=(GoreHealth=180)
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Name="Default__WMPawn_ZedSiren_Omega"
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}
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