class WMPawn_ZedHusk_Tiny_Green extends WMPawn_ZedHusk_Tiny; static function string GetLocalizedName() { return class'CustomZeds.WMPawn_ZedConstants'.default.GreenString @ super.GetLocalizedName(); } defaultproperties { glowColor=(R=0.12f, G=1.0f, B=0.12f) Begin Object Name=ChestLightComponent0 LightColor=(R=30, G=255, B=30, A=255) End Object Begin Object Class=PointLightComponent Name=ExplosionPointLightGreen LightColor=(R=30, G=255, B=30, A=255) bCastPerObjectShadows=False End Object Begin Object Name=TinyExploTemplate0 ExplosionEffects=KFImpactEffectInfo'ZedternalReborn_Zeds.Husk.FX_Husk_Tiny_Explosion_Green' ExploLight=ExplosionPointLightGreen End Object Name="Default__WMPawn_ZedHusk_Tiny_Green" }