class WMPawn_ZedScrake_Emperor extends KFPawn_ZedScrake; var const AnimSet ScrakeOmegaAnimSet; var const KFPawnAnimInfo ScrakeOmegaAnimInfo; static function string GetLocalizedName() { return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.EmperorString; } simulated function PostBeginPlay() { IntendedBodyScale = 1.4f; bVersusZed = True; Mesh.AnimSets.AddItem(ScrakeOmegaAnimSet); PawnAnimInfo = ScrakeOmegaAnimInfo; super.PostBeginPlay(); } simulated event bool UsePlayerControlledZedSkin() { return True; } defaultproperties { ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet' ScrakeOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimGroup' DifficultySettings=class'CustomZeds.WMDifficulty_Scrake_Emperor' RageHealthThresholdNormal=0.25f RageHealthThresholdHard=0.3f RageHealthThresholdSuicidal=0.35f RageHealthThresholdHellOnEarth=0.4f bVersusZed=False DoshValue=400 Health=4000 Mass=225.0f GroundSpeed=180.0f SprintSpeed=640.0f Begin Object Name=MeleeHelper_0 BaseDamage=20.0f MomentumTransfer=60000.0f End Object XPValues(0)=75 XPValues(1)=100 XPValues(2)=135 XPValues(3)=150 HitZones(0)=(GoreHealth=3000) HitZones(8)=(GoreHealth=75, DmgScale=0.1f) Name="Default__WMPawn_ZedScrake_Emperor" }