class WMPawn_ZedHusk_Tiny_Pink extends WMPawn_ZedHusk_Tiny; static function string GetLocalizedName() { return class'CustomZeds.WMPawn_ZedConstants'.default.PinkString @ super.GetLocalizedName(); } defaultproperties { glowColor=(R=1.0f, G=0.12f, B=0.36f) Begin Object Name=ChestLightComponent0 LightColor=(R=255, G=30, B=91, A=255) End Object Begin Object Class=PointLightComponent Name=ExplosionPointLightPink LightColor=(R=255, G=30, B=91, A=255) bCastPerObjectShadows=False End Object Begin Object Name=TinyExploTemplate0 ExplosionEffects=KFImpactEffectInfo'ZedternalReborn_Zeds.Husk.FX_Husk_Tiny_Explosion_Pink' ExploLight=ExplosionPointLightPink End Object Name="Default__WMPawn_ZedHusk_Tiny_Pink" }