class WMPawn_ZedStalker_Omega extends WMPawn_ZedStalker_NoDAR; var const AnimSet StalkerOmegaAnimSet; var const float ExtraAfflictionResistance, ExtraDamageResistance; static function string GetLocalizedName() { return "Stalker Omega"; } simulated function PostBeginPlay() { bVersusZed = True; //Replace the master AnimSet with the omega master AnimSet Mesh.AnimSets[0] = StalkerOmegaAnimSet; super.PostBeginPlay(); UpdateGameplayMICParams(); } simulated function UpdateGameplayMICParams() { local byte i; super.UpdateGameplayMICParams(); if ((!bIsCloaking || bIsGoreMesh) && WorldInfo.NetMode != NM_DedicatedServer) { for (i = 0; i < CharacterMICs.length; ++i) { CharacterMICs[i].SetVectorParameterValue('Emissive Color', class'WMPawn_OmegaConstants'.default.OmegaColor); } } } simulated event bool UsePlayerControlledZedSkin() { if (class'KFGameEngine'.static.GetSeasonalEventID() % 10 == SEI_Fall) return False; return True; } function float GetDamageTypeModifier(class DT) { local float CurrentMod; // Omega ZEDs have extra resistance against all damage type CurrentMod = super.GetDamageTypeModifier(DT); return FMax(0.025f, CurrentMod - ExtraDamageResistance); } simulated function AdjustAffliction(out float AfflictionPower) { super.AdjustAffliction(AfflictionPower); AfflictionPower *= 1.0f - ExtraAfflictionResistance; } defaultproperties { StalkerOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Stalker.Stalker_Omega_AnimSet' DifficultySettings=class'CustomZeds.WMDifficulty_Stalker_Omega' bVersusZed=False DoshValue=22 Health=250 Mass=55.0f GroundSpeed=425.0f SprintSpeed=565.0f PenetrationResistance=0.8f ExtraAfflictionResistance=0.1f ExtraDamageResistance=0.05f XPValues(0)=12 XPValues(1)=15 XPValues(2)=15 XPValues(3)=15 HitZones(0)=(GoreHealth=100) Name="Default__WMPawn_ZedStalker_Omega" }