class WMPawn_ZedHusk_Tiny_Green extends WMPawn_ZedHusk_Tiny; static function string GetLocalizedName() { return "Green Tiny Husk"; } defaultproperties { glowColor=(R=0.6f, G=5.0f, B=0.6f) Begin Object Class=PointLightComponent Name=ExplosionPointLightGreen LightColor=(R=31, G=255, B=31, A=255) bCastPerObjectShadows=False End Object Begin Object Name=TinyExploTemplate0 ExplosionEffects=KFImpactEffectInfo'ZedternalReborn_Zeds.Husk.FX_Husk_Tiny_Explosion_Green' ExploLight=ExplosionPointLightGreen End Object Name="Default__WMPawn_ZedHusk_Tiny_Green" }