class WMPawn_ZedHusk_Tiny_Blue extends WMPawn_ZedHusk_Tiny; static function string GetLocalizedName() { return class'WMPawn_ZedConstants'.default.BlueString @ super.GetLocalizedName(); } defaultproperties { glowColor=(R=0.12f, G=0.5f, B=1.0f) Begin Object Name=ChestLightComponent0 LightColor=(R=30, G=127, B=255, A=255) End Object Begin Object Class=PointLightComponent Name=ExplosionPointLightBlue LightColor=(R=30, G=127, B=255, A=255) bCastPerObjectShadows=False End Object Begin Object Name=TinyExploTemplate0 ExplosionEffects=KFImpactEffectInfo'ZedternalReborn_Zeds.Husk.FX_Husk_Tiny_Explosion_Blue' ExploLight=ExplosionPointLightBlue End Object Name="Default__WMPawn_ZedHusk_Tiny_Blue" }