merge zedternal reborn upstream
This commit is contained in:
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3cadd6a8d2
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ab78c0778d
@ -8,7 +8,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Slasher Omega";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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@ -99,7 +99,6 @@ defaultproperties
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{
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SlasherOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Slasher.Slasher_Clot_Omega_AnimSet'
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SlasherOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Slasher.Slasher_Clot_Omega_AnimGroup'
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LocalizationKey="WMPawn_ZedSlasher_Omega"
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bVersusZed=False
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DoshValue=15
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22
CustomZeds/Classes/WMPawn_ZedConstants.uc
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22
CustomZeds/Classes/WMPawn_ZedConstants.uc
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@ -0,0 +1,22 @@
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class WMPawn_ZedConstants extends Object;
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var const linearColor OmegaColor;
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var const linearColor OmegaFresnelColor;
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var localized string OmegaString;
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var localized string TinyString;
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var localized string MediumString;
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var localized string BigString;
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var localized string HugeString;
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var localized string UltraString;
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var localized string EmperorString;
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var localized string PredatorString;
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var localized string BlueString;
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var localized string GreenString;
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var localized string PinkString;
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defaultproperties
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{
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OmegaColor=(R=0.5f,G=0.25f,B=1.0f)
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OmegaFresnelColor=(R=0.4f,G=0.25f,B=0.7f)
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}
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@ -4,7 +4,7 @@ var const float ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Big Crawler";
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return class'CustomZeds.WMPawn_ZedConstants'.default.BigString @ super.GetLocalizedName();
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}
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simulated function PostBeginPlay()
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@ -4,7 +4,7 @@ var const float ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Huge Crawler";
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return class'CustomZeds.WMPawn_ZedConstants'.default.HugeString @ super.GetLocalizedName();
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}
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simulated function PostBeginPlay()
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@ -2,7 +2,7 @@ class WMPawn_ZedCrawler_Medium extends WMPawn_ZedCrawler_NoElite;
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static function string GetLocalizedName()
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{
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return "Medium Crawler";
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return class'CustomZeds.WMPawn_ZedConstants'.default.MediumString @ super.GetLocalizedName();
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}
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simulated function PostBeginPlay()
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@ -2,7 +2,7 @@ class WMPawn_ZedCrawler_Mini extends WMPawn_ZedCrawler_NoElite;
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static function string GetLocalizedName()
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{
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return "Baby Crawler";
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return class'CustomZeds.WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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}
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simulated function PostBeginPlay()
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@ -4,7 +4,7 @@ var const float ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Ultra Crawler";
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return class'CustomZeds.WMPawn_ZedConstants'.default.UltraString @ super.GetLocalizedName();
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}
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simulated function PostBeginPlay()
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@ -15,7 +15,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Fleshpound Omega";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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@ -177,7 +177,6 @@ defaultproperties
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AltRallyEffectBoneNames(1)="FX_EYE_R"
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RallyEffectOffset=(X=0.0f,Y=0.0f,Z=0.0f)
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AltRallyEffectOffset=(X=0.0f,Y=0.0f,Z=0.0f)
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LocalizationKey="WMPawn_ZedFleshpound_Omega"
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DefaultGlowColor=(G=0.25f)
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FootstepCameraShakeInnerRadius=230.0f
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@ -198,6 +197,10 @@ defaultproperties
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MomentumTransfer=65000.0f
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End Object
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Begin Object Name=PointLightComponent1
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LightColor=(R=127,G=63,B=255,A=255)
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End Object
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XPValues(0)=70
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XPValues(1)=94
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XPValues(2)=126
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@ -4,7 +4,7 @@ var linearColor PredatorColor;
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static function string GetLocalizedName()
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{
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return "Fleshpound Predator";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.PredatorString;
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}
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simulated function PostBeginPlay()
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@ -48,7 +48,7 @@ defaultproperties
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ControllerClass=Class'CustomZeds.WMAIController_ZedFleshpound_Predator'
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DefaultGlowColor=(G=0.25f)
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PredatorColor=(R=0.2f,G=1.0f,B=0.1f,A=1.0f)
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PredatorColor=(R=0.2f,G=1.0f,B=0.1f)
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FootstepCameraShakeInnerRadius=230.0f
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FootstepCameraShakeOuterRadius=1035.0f
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@ -59,6 +59,10 @@ defaultproperties
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GroundSpeed=500.0f
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SprintSpeed=660.0f
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Begin Object Name=PointLightComponent1
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LightColor=(R=50,G=255,B=25,A=255)
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End Object
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XPValues(0)=20
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XPValues(1)=25
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XPValues(2)=25
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@ -16,7 +16,7 @@ replication
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static function string GetLocalizedName()
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{
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return "Gorefast Omega";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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@ -158,7 +158,6 @@ defaultproperties
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ShieldImpactEffects=KFSkinTypeEffects_InvulnerabilityShield'KFGameContent.Default__KFPawn_ZedHans:ShieldEffects'
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ControllerClass=class'CustomZeds.WMAIController_ZedGorefast_Omega'
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DifficultySettings=class'CustomZeds.WMDifficulty_Gorefast_Omega'
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LocalizationKey="WMPawn_ZedGorefast_Omega"
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bShieldOn=False
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bVersusZed=False
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@ -9,7 +9,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Husk Omega";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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function PossessedBy(Controller C, bool bVehicleTransition)
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@ -197,7 +197,6 @@ defaultproperties
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SuicideFireballClass=class'CustomZeds.WMProj_Husk_Fireball_Suicide'
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ControllerClass=class'CustomZeds.WMAIController_ZedHusk_Omega'
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DifficultySettings=class'CustomZeds.WMDifficulty_Husk_Omega'
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LocalizationKey="WMPawn_ZedHusk_Omega"
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bVersusZed=False
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DoshValue=34
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@ -219,6 +218,18 @@ defaultproperties
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SpecialMoveClasses(SM_Custom1) = class'CustomZeds.WMSM_Husk_Omega_FireBallBarrageAttack'
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End Object
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Begin Object Name=ChestLightComponent0
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LightColor=(R=127,G=63,B=255,A=255)
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End Object
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Begin Object Name=ExplosionPointLight
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LightColor=(R=127,G=63,B=255,A=255)
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End Object
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Begin Object Name=ExploTemplate0
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ExploLight=ExplosionPointLight
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End Object
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XPValues(0)=30
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XPValues(1)=40
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XPValues(2)=54
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@ -4,7 +4,7 @@ var linearColor glowColor;
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static function string GetLocalizedName()
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{
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return "Tiny Husk";
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return class'CustomZeds.WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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}
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function PossessedBy(Controller C, bool bVehicleTransition)
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@ -30,7 +30,7 @@ simulated function UpdateGameplayMICParams()
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super.UpdateGameplayMICParams();
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if(WorldInfo.NetMode != NM_DedicatedServer)
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if (WorldInfo.NetMode != NM_DedicatedServer)
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{
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for (i = 0; i < CharacterMICs.length; ++i)
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{
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@ -2,15 +2,19 @@ class WMPawn_ZedHusk_Tiny_Blue extends WMPawn_ZedHusk_Tiny;
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static function string GetLocalizedName()
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{
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return "Blue Tiny Husk";
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return class'CustomZeds.WMPawn_ZedConstants'.default.BlueString @ super.GetLocalizedName();
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}
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defaultproperties
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{
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glowColor=(R=0.6f, G=2.5f, B=5.0f)
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glowColor=(R=0.12f, G=0.5f, B=1.0f)
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Begin Object Name=ChestLightComponent0
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LightColor=(R=30, G=127, B=255, A=255)
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End Object
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Begin Object Class=PointLightComponent Name=ExplosionPointLightBlue
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LightColor=(R=31, G=128, B=255, A=255)
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LightColor=(R=30, G=127, B=255, A=255)
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bCastPerObjectShadows=False
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End Object
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@ -2,15 +2,19 @@ class WMPawn_ZedHusk_Tiny_Green extends WMPawn_ZedHusk_Tiny;
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static function string GetLocalizedName()
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{
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return "Green Tiny Husk";
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return class'CustomZeds.WMPawn_ZedConstants'.default.GreenString @ super.GetLocalizedName();
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}
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defaultproperties
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{
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glowColor=(R=0.6f, G=5.0f, B=0.6f)
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glowColor=(R=0.12f, G=1.0f, B=0.12f)
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Begin Object Name=ChestLightComponent0
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LightColor=(R=30, G=255, B=30, A=255)
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End Object
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Begin Object Class=PointLightComponent Name=ExplosionPointLightGreen
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LightColor=(R=31, G=255, B=31, A=255)
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LightColor=(R=30, G=255, B=30, A=255)
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bCastPerObjectShadows=False
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End Object
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@ -2,15 +2,19 @@ class WMPawn_ZedHusk_Tiny_Pink extends WMPawn_ZedHusk_Tiny;
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static function string GetLocalizedName()
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{
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return "Pink Tiny Husk";
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return class'CustomZeds.WMPawn_ZedConstants'.default.PinkString @ super.GetLocalizedName();
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}
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defaultproperties
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{
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glowColor=(R=5.0f, G=0.6f, B=1.8f)
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glowColor=(R=1.0f, G=0.12f, B=0.36f)
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Begin Object Name=ChestLightComponent0
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LightColor=(R=255, G=30, B=91, A=255)
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End Object
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Begin Object Class=PointLightComponent Name=ExplosionPointLightPink
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LightColor=(R=255, G=31, B=92, A=255)
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LightColor=(R=255, G=30, B=91, A=255)
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bCastPerObjectShadows=False
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End Object
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@ -5,7 +5,7 @@ var const KFPawnAnimInfo ScrakeOmegaAnimInfo;
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static function string GetLocalizedName()
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{
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return "Scrake Emperor";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.EmperorString;
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}
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simulated function PostBeginPlay()
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@ -29,7 +29,6 @@ defaultproperties
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ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet'
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ScrakeOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimGroup'
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DifficultySettings=class'CustomZeds.WMDifficulty_Scrake_Emperor'
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LocalizationKey="WMPawn_ZedScrake_Emperor"
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RageHealthThresholdNormal=0.2f
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RageHealthThresholdHard=0.225f
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@ -8,7 +8,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Scrake Omega";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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@ -142,7 +142,6 @@ defaultproperties
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{
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ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet'
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ScrakeOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimGroup'
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LocalizationKey="WMPawn_ZedScrake_Omega"
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RageHealthThresholdNormal=0.6f
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RageHealthThresholdHard=0.7f
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@ -6,7 +6,7 @@ var const KFPawnAnimInfo ScrakeTinyAnimInfo;
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static function string GetLocalizedName()
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{
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return "Tiny Scrake";
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return class'CustomZeds.WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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}
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simulated function PostBeginPlay()
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@ -70,7 +70,6 @@ defaultproperties
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ScrakeTinyAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Tiny_Scrake_AnimSet'
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ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet'
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ScrakeTinyAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Tiny_Scrake_AnimGroup'
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LocalizationKey="WMPawn_ZedScrake_Omega"
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RageHealthThresholdNormal=0.99f
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RageHealthThresholdHard=0.99f
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@ -5,7 +5,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Siren Omega";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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@ -111,7 +111,7 @@ defaultproperties
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ExtraDamageResistance=0.1f
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Begin Object Name=NeckLightComponent0
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LightColor=(R=255,G=64,B=128,A=255)
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LightColor=(R=127,G=63,B=255,A=255)
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End Object
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XPValues(0)=22
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@ -5,7 +5,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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{
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return "Stalker Omega";
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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}
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simulated function PostBeginPlay()
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BIN
Localization/DEU/ZedternalReborn.deu
Normal file
BIN
Localization/DEU/ZedternalReborn.deu
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Localization/INT/ZedternalReborn.int
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Localization/INT/ZedternalReborn.int
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BIN
Localization/RUS/ZedternalReborn.rus
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BIN
Localization/RUS/ZedternalReborn.rus
Normal file
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Block a user