remove hardcoded package name
This commit is contained in:
parent
83f06095d6
commit
a4f27698d5
@ -44,7 +44,7 @@ function Popped()
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defaultproperties
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defaultproperties
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{
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{
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SpecialMoveClass=class'CustomZeds.WMSM_Husk_Omega_FireBallBarrageAttack'
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SpecialMoveClass=class'WMSM_Husk_Omega_FireBallBarrageAttack'
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Name="Default__WMAICommand_HuskOmegaFireBallBarrageAttack"
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Name="Default__WMAICommand_HuskOmegaFireBallBarrageAttack"
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}
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}
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@ -8,7 +8,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -4,7 +4,7 @@ var const float ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.BigString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.BigString @ super.GetLocalizedName();
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -24,7 +24,7 @@ function float GetDamageTypeModifier(class<DamageType> DT)
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defaultproperties
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defaultproperties
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{
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{
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DifficultySettings=Class'CustomZeds.WMDifficulty_Crawler_Big'
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DifficultySettings=class'WMDifficulty_Crawler_Big'
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bKnockdownWhenJumpedOn=False
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bKnockdownWhenJumpedOn=False
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DoshValue=12
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DoshValue=12
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@ -4,7 +4,7 @@ var const float ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.HugeString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.HugeString @ super.GetLocalizedName();
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -24,7 +24,7 @@ function float GetDamageTypeModifier(class<DamageType> DT)
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defaultproperties
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defaultproperties
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{
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{
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DifficultySettings=Class'CustomZeds.WMDifficulty_Crawler_Big'
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DifficultySettings=class'WMDifficulty_Crawler_Big'
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bKnockdownWhenJumpedOn=False
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bKnockdownWhenJumpedOn=False
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DoshValue=24
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DoshValue=24
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@ -2,7 +2,7 @@ class WMPawn_ZedCrawler_Medium extends WMPawn_ZedCrawler_NoElite;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.MediumString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.MediumString @ super.GetLocalizedName();
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -2,7 +2,7 @@ class WMPawn_ZedCrawler_Mini extends WMPawn_ZedCrawler_NoElite;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -4,7 +4,7 @@ var const float ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.UltraString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.UltraString @ super.GetLocalizedName();
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -24,7 +24,7 @@ function float GetDamageTypeModifier(class<DamageType> DT)
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defaultproperties
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defaultproperties
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{
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{
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DifficultySettings=Class'CustomZeds.WMDifficulty_Crawler_Big'
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DifficultySettings=class'WMDifficulty_Crawler_Big'
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bKnockdownWhenJumpedOn=False
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bKnockdownWhenJumpedOn=False
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DoshValue=48
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DoshValue=48
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@ -15,7 +15,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -4,7 +4,7 @@ var linearColor PredatorColor;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.PredatorString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.PredatorString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -45,7 +45,7 @@ simulated event bool UsePlayerControlledZedSkin()
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defaultproperties
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defaultproperties
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{
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{
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ControllerClass=Class'CustomZeds.WMAIController_ZedFleshpound_Predator'
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ControllerClass=class'WMAIController_ZedFleshpound_Predator'
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DefaultGlowColor=(G=0.25f)
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DefaultGlowColor=(G=0.25f)
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PredatorColor=(R=0.2f,G=1.0f,B=0.1f)
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PredatorColor=(R=0.2f,G=1.0f,B=0.1f)
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@ -16,7 +16,7 @@ replication
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -156,8 +156,8 @@ defaultproperties
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GorefastOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Gorefast.Gorefast_Omega_AnimSet'
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GorefastOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Gorefast.Gorefast_Omega_AnimSet'
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GorefastOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Gorefast.Gorefast_Omega_AnimGroup'
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GorefastOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Gorefast.Gorefast_Omega_AnimGroup'
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ShieldImpactEffects=KFSkinTypeEffects_InvulnerabilityShield'KFGameContent.Default__KFPawn_ZedHans:ShieldEffects'
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ShieldImpactEffects=KFSkinTypeEffects_InvulnerabilityShield'KFGameContent.Default__KFPawn_ZedHans:ShieldEffects'
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ControllerClass=class'CustomZeds.WMAIController_ZedGorefast_Omega'
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ControllerClass=class'WMAIController_ZedGorefast_Omega'
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DifficultySettings=class'CustomZeds.WMDifficulty_Gorefast_Omega'
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DifficultySettings=class'WMDifficulty_Gorefast_Omega'
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bShieldOn=False
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bShieldOn=False
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bVersusZed=False
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bVersusZed=False
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@ -9,7 +9,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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}
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function PossessedBy(Controller C, bool bVehicleTransition)
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function PossessedBy(Controller C, bool bVehicleTransition)
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@ -194,9 +194,9 @@ simulated event bool UsePlayerControlledZedSkin()
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defaultproperties
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defaultproperties
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{
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{
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HuskOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Husk.Husk_Omega_AnimSet'
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HuskOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Husk.Husk_Omega_AnimSet'
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SuicideFireballClass=class'CustomZeds.WMProj_Husk_Fireball_Suicide'
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SuicideFireballClass=class'WMProj_Husk_Fireball_Suicide'
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ControllerClass=class'CustomZeds.WMAIController_ZedHusk_Omega'
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ControllerClass=class'WMAIController_ZedHusk_Omega'
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DifficultySettings=class'CustomZeds.WMDifficulty_Husk_Omega'
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DifficultySettings=class'WMDifficulty_Husk_Omega'
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bVersusZed=False
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bVersusZed=False
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DoshValue=34
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DoshValue=34
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@ -215,7 +215,7 @@ defaultproperties
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End Object
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End Object
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Begin Object Name=SpecialMoveHandler_0
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Begin Object Name=SpecialMoveHandler_0
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SpecialMoveClasses(SM_Custom1) = class'CustomZeds.WMSM_Husk_Omega_FireBallBarrageAttack'
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SpecialMoveClasses(SM_Custom1) = class'WMSM_Husk_Omega_FireBallBarrageAttack'
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End Object
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End Object
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Begin Object Name=ChestLightComponent0
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Begin Object Name=ChestLightComponent0
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@ -4,7 +4,7 @@ var linearColor glowColor;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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}
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}
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function PossessedBy(Controller C, bool bVehicleTransition)
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function PossessedBy(Controller C, bool bVehicleTransition)
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@ -2,7 +2,7 @@ class WMPawn_ZedHusk_Tiny_Blue extends WMPawn_ZedHusk_Tiny;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.BlueString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.BlueString @ super.GetLocalizedName();
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}
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}
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defaultproperties
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defaultproperties
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@ -2,7 +2,7 @@ class WMPawn_ZedHusk_Tiny_Green extends WMPawn_ZedHusk_Tiny;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.GreenString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.GreenString @ super.GetLocalizedName();
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}
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}
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defaultproperties
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defaultproperties
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@ -2,7 +2,7 @@ class WMPawn_ZedHusk_Tiny_Pink extends WMPawn_ZedHusk_Tiny;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.PinkString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.PinkString @ super.GetLocalizedName();
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}
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}
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defaultproperties
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defaultproperties
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@ -5,7 +5,7 @@ var const KFPawnAnimInfo ScrakeOmegaAnimInfo;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.EmperorString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.EmperorString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -28,7 +28,7 @@ defaultproperties
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{
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{
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ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet'
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ScrakeOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimSet'
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ScrakeOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimGroup'
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ScrakeOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Scrake.Scrake_Omega_AnimGroup'
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DifficultySettings=class'CustomZeds.WMDifficulty_Scrake_Emperor'
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DifficultySettings=class'WMDifficulty_Scrake_Emperor'
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RageHealthThresholdNormal=0.25f
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RageHealthThresholdNormal=0.25f
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RageHealthThresholdHard=0.3f
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RageHealthThresholdHard=0.3f
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@ -8,7 +8,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -6,7 +6,7 @@ var const KFPawnAnimInfo ScrakeTinyAnimInfo;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return class'CustomZeds.WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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return class'WMPawn_ZedConstants'.default.TinyString @ super.GetLocalizedName();
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -5,7 +5,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -100,7 +100,7 @@ simulated event bool UsePlayerControlledZedSkin()
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defaultproperties
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defaultproperties
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{
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{
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DifficultySettings=Class'CustomZeds.WMDifficulty_Siren_Omega'
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DifficultySettings=class'WMDifficulty_Siren_Omega'
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bVersusZed=False
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bVersusZed=False
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DoshValue=50
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DoshValue=50
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@ -5,7 +5,7 @@ var const float ExtraAfflictionResistance, ExtraDamageResistance;
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static function string GetLocalizedName()
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static function string GetLocalizedName()
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{
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{
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return super.GetLocalizedName() @ class'CustomZeds.WMPawn_ZedConstants'.default.OmegaString;
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
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}
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simulated function PostBeginPlay()
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simulated function PostBeginPlay()
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@ -61,7 +61,7 @@ simulated function AdjustAffliction(out float AfflictionPower)
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defaultproperties
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defaultproperties
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{
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{
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StalkerOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Stalker.Stalker_Omega_AnimSet'
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StalkerOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Stalker.Stalker_Omega_AnimSet'
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DifficultySettings=class'CustomZeds.WMDifficulty_Stalker_Omega'
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DifficultySettings=class'WMDifficulty_Stalker_Omega'
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bVersusZed=False
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bVersusZed=False
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DoshValue=22
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DoshValue=22
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Block a user