diff --git a/CustomZeds/Classes/WMAIController_ZedHusk_Omega.uc b/CustomZeds/Classes/WMAIController_ZedHusk_Omega.uc index 5349526..0bfa0ee 100644 --- a/CustomZeds/Classes/WMAIController_ZedHusk_Omega.uc +++ b/CustomZeds/Classes/WMAIController_ZedHusk_Omega.uc @@ -166,7 +166,7 @@ function ShootFireballBarrage(class FireballClass, vector } SocketLocation = MyKFPawn.GetPawnViewLocation() + (FireballOffset >> Pawn.GetViewRotation()); - if (MyKFPawn.Health > 0.0f && Role == ROLE_Authority) + if (MyKFPawn.Health > 0.0f && Role == ROLE_Authority && Enemy != None) { AimLocation = Enemy.Location;