KF2-CustomZeds/CustomZeds/Classes/WMPawn_ZedFleshpound_Omega.uc

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class WMPawn_ZedFleshpound_Omega extends KFPawn_ZedFleshpound;
var const AnimSet FleshpoundOmegaAnimSet;
var const KFPawnAnimInfo FleshpoundOmegaAnimInfo;
var const KFGameExplosion OmegaExplosionTemplate;
var const float RallyRadius;
var const ParticleSystem RallyEffect, AltRallyEffect;
var const name RallyEffectBoneName;
var const name AltRallyEffectBoneNames[2];
var const vector RallyEffectOffset, AltRallyEffectOffset;
var transient ParticleSystemComponent SpecialFXPSCs[2];
var const float ExtraAfflictionResistance, ExtraDamageResistance;
static function string GetLocalizedName()
{
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return super.GetLocalizedName() @ class'WMPawn_ZedConstants'.default.OmegaString;
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}
simulated function PostBeginPlay()
{
IntendedBodyScale = 1.15f;
bVersusZed = True;
Mesh.AnimSets.AddItem(FleshpoundOmegaAnimSet);
PawnAnimInfo = FleshpoundOmegaAnimInfo;
super.PostBeginPlay();
UpdateGameplayMICParams();
if (WorldInfo.NetMode != NM_DedicatedServer)
ApplySpecialFX();
}
simulated function PlayDying(class<DamageType> DamageType, vector HitLoc)
{
if (WorldInfo.NetMode != NM_DedicatedServer)
EndSpecialFX();
super.PlayDying(DamageType, HitLoc);
}
simulated function ApplySpecialFX()
{
local Name SocketBoneName;
SocketBoneName = Mesh.GetSocketBoneName('FX_EYE_L');
if (SocketBoneName != '' && SocketBoneName != 'None')
SpecialFXPSCs[0] = WorldInfo.MyEmitterPool.SpawnEmitterMeshAttachment(ParticleSystem'ZedternalReborn_Zeds.FX_Omega', Mesh, 'FX_EYE_L', True, vect(0,0,0));
SocketBoneName = Mesh.GetSocketBoneName('FX_EYE_R');
if (SocketBoneName != '' && SocketBoneName != 'None')
SpecialFXPSCs[1] = WorldInfo.MyEmitterPool.SpawnEmitterMeshAttachment(ParticleSystem'ZedternalReborn_Zeds.FX_Omega', Mesh, 'FX_EYE_R', True, vect(0,0,0));
}
simulated function EndSpecialFX()
{
if (SpecialFXPSCs[0] != None && SpecialFXPSCs[0].bIsActive)
{
SpecialFXPSCs[0].DeactivateSystem();
}
if (SpecialFXPSCs[1] != None && SpecialFXPSCs[1].bIsActive)
{
SpecialFXPSCs[1].DeactivateSystem();
}
}
simulated function UpdateGameplayMICParams()
{
local byte i;
super.UpdateGameplayMICParams();
if (WorldInfo.NetMode != NM_DedicatedServer)
{
for (i = 0; i < CharacterMICs.length; ++i)
{
CharacterMICs[i].SetVectorParameterValue('Vector_GlowColor', class'WMPawn_OmegaConstants'.default.OmegaColor);
CharacterMICs[i].SetVectorParameterValue('Vector_FresnelGlowColor', class'WMPawn_OmegaConstants'.default.OmegaFresnelColor);
}
}
}
function float GetDamageTypeModifier(class<DamageType> DT)
{
local float CurrentMod;
// Omega ZEDs have extra resistance against all damage type
CurrentMod = super.GetDamageTypeModifier(DT);
return FMax(0.025f, CurrentMod - ExtraDamageResistance);
}
simulated function AdjustAffliction(out float AfflictionPower)
{
super.AdjustAffliction(AfflictionPower);
AfflictionPower *= 1.0f - ExtraAfflictionResistance;
}
simulated function ANIMNOTIFY_OmegaKick()
{
local vector ExploLocation;
Mesh.GetSocketWorldLocationAndRotation('RightMG3_socket', ExploLocation);
TriggerOmegaExplosion(ExploLocation);
}
simulated function TriggerOmegaExplosion(vector ExploLocation)
{
local KFExplosionActor ExploActor;
// Boom
ExploActor = Spawn(class'KFExplosionActor', self, , ExploLocation);
ExploActor.InstigatorController = Controller;
ExploActor.Instigator = self;
ExploActor.Explode(OmegaExplosionTemplate, vect(0,0,1));
}
simulated function bool SetEnraged(bool bNewEnraged)
{
// Fleshpound Omega will rally nearby zeds (and self) while enraging
if (!bIsEnraged)
RallyZeds();
return super.SetEnraged(bNewEnraged);
}
simulated function RallyZeds()
{
local KFPawn_Monster KFPM;
local sRallyInfo NewRallyInfo;
local KFGameReplicationInfo KFGRI;
// Rally nearby zeds
foreach WorldInfo.GRI.VisibleCollidingActors(class'KFPawn_Monster', KFPM, RallyRadius, Location)
{
if (KFPM.IsHeadless() || !KFPM.IsAliveAndWell() || WMPawn_ZedFleshpound_Omega(KFPM) != None)
{
continue;
}
//Force this ZEDs to sprint
// Set Rally setting
KFGRI = KFGameReplicationInfo(class'WorldInfo'.static.GetWorldInfo().GRI);
if (KFGRI != None)
{
NewRallyInfo = KFPM.DifficultySettings.static.GetRallySettings(KFPM, KFGRI);
NewRallyInfo.bCanRally = True;
NewRallyInfo.bCauseSprint = True;
KFPM.SetRallySettings(NewRallyInfo);
}
// Activate buffs and effects
KFPM.Rally(self,
RallyEffect,
RallyEffectBoneName,
RallyEffectOffset,
AltRallyEffect,
AltRallyEffectBoneNames,
AltRallyEffectOffset);
}
}
simulated event bool UsePlayerControlledZedSkin()
{
return True;
}
defaultproperties
{
FleshpoundOmegaAnimSet=AnimSet'ZedternalReborn_Zeds.Fleshpound.Fleshpound_Omega_AnimSet'
FleshpoundOmegaAnimInfo=KFPawnAnimInfo'ZedternalReborn_Zeds.Fleshpound.Fleshpound_Omega_AnimGroup'
OmegaExplosionTemplate=KFGameExplosion'KFGameContent.Default__KFPawn_ZedFleshpoundKing:ExploTemplate1'
RallyRadius=1750.0f
RallyEffect=ParticleSystem'ZedternalReborn_Zeds.Fleshpound.FX_Fleshpound_Rage_01'
AltRallyEffect=ParticleSystem'ZedternalReborn_Zeds.Fleshpound.FX_Fleshpound_Buff_01'
RallyEffectBoneName="Root"
AltRallyEffectBoneNames(0)="FX_EYE_L"
AltRallyEffectBoneNames(1)="FX_EYE_R"
RallyEffectOffset=(X=0.0f,Y=0.0f,Z=0.0f)
AltRallyEffectOffset=(X=0.0f,Y=0.0f,Z=0.0f)
DefaultGlowColor=(G=0.25f)
FootstepCameraShakeInnerRadius=230.0f
FootstepCameraShakeOuterRadius=1035.0f
bVersusZed=False
DoshValue=400
Health=4000
Mass=220.0f
GroundSpeed=460.0f
SprintSpeed=615.0f
ExtraAfflictionResistance=0.35f
ExtraDamageResistance=0.2f
Begin Object Name=MeleeHelper_0
BaseDamage=30.0f
MaxHitRange=260.0f
MomentumTransfer=65000.0f
End Object
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Begin Object Name=PointLightComponent1
LightColor=(R=127,G=63,B=255,A=255)
End Object
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XPValues(0)=70
XPValues(1)=94
XPValues(2)=126
XPValues(3)=144
HitZones(0)=(GoreHealth=1950)
Name="Default__WMPawn_ZedFleshpound_Omega"
}