52 lines
2.7 KiB
Plaintext
52 lines
2.7 KiB
Plaintext
[h1]Features[/h1]
|
|
- remove and/or add items;
|
|
- unlock DLC weapons;
|
|
- correct items sorting (by price);
|
|
- can preload content (no lags during trader time);
|
|
- don't have to worry about adding new guns after each Tripware update.
|
|
|
|
[h1]Whitelisted?[/h1]
|
|
No. This mod is not whitelisted and will unrank your server. Any XP gained will not be saved.
|
|
|
|
[h1]Usage (single player)[/h1]
|
|
1. Subscribe to this mutator;
|
|
2. Start KF2;
|
|
3. Open console (`) and input:
|
|
[b]open KF-BioticsLab?Mutator=CTI.CTIMut[/b]
|
|
(replace the map and add the parameters you need)
|
|
4. <Enter>.
|
|
|
|
[h1]Usage (server)[/h1]
|
|
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
|
|
|
|
1. Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
|
|
2. Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
|
|
[b]ServerSubscribedWorkshopItems=2830826239[/b]
|
|
3. Start the server and wait while the mutator is downloading;
|
|
4. Add mutator to server start parameters: [b]?Mutator=CTI.CTIMut[/b] and restart the server.
|
|
|
|
[h1]Note[/h1]
|
|
📌 Mutator does not contain custom weapons. You must have the required weapon packs in your subscriptions to be able to add them to the trader.
|
|
📌 If you are using this mutator to add weapons, you should [b]not[/b] use mutators from weapon packs (just having them in subscriptions is enough).
|
|
|
|
[h1]Setup (KFCTI.ini)[/h1]
|
|
Config will be created at the first start.
|
|
|
|
Set [b]UnlockDLC=True[/b] to allow all players to buy DLC weapons.
|
|
|
|
Set [b]bForcePreloadContent=True[/b] to preload weapon models and have no lags during trader time.
|
|
|
|
Use [b][CTI.RemoveItems][/b] to remove items from the trader inventory.
|
|
For example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
|
Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
|
|
|
|
Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
|
For example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
|
|
|
[h1]Example config(s)[/h1]
|
|
🔗 [url=https://steamcommunity.com/workshop/filedetails/discussion/2830826239/3409804177172972154/]Reinforcement Weapon Pack[/url]
|
|
🔗 [url=https://steamcommunity.com/workshop/filedetails/discussion/2830826239/3409804177173363434/]Warface Arsenal[/url]
|
|
|
|
[h1]Sources[/h1]
|
|
[url=https://github.com/GenZmeY/KF2-CustomTraderInventory]https://github.com/GenZmeY/KF2-CustomTraderInventory[/url] (GNU GPLv3)
|