190 lines
5.6 KiB
Ucode
190 lines
5.6 KiB
Ucode
class WeaponReplacements extends Object;
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struct SWeapReplace
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{
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var const class<KFWeaponDefinition> WeapDef;
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var const class<KFWeaponDefinition> WeapDefParent;
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var const class<KFWeapon> Weap;
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var const class<KFWeapon> WeapParent;
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};
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var public const Array<SWeapReplace> DLC;
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defaultproperties
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{
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_AutoTurret',
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WeapDefParent=class'KFWeapDef_AutoTurret',
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Weap=class'CTI_Weap_AutoTurret',
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WeapParent=class'KFWeap_AutoTurret'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_BladedPistol',
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WeapDefParent=class'KFWeapDef_BladedPistol',
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Weap=class'CTI_Weap_Pistol_Bladed',
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WeapParent=class'KFWeap_Pistol_Bladed'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Blunderbuss',
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WeapDefParent=class'KFWeapDef_Blunderbuss',
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Weap=class'CTI_Weap_Pistol_Blunderbuss',
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WeapParent=class'KFWeap_Pistol_Blunderbuss'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_ChainBat',
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WeapDefParent=class'KFWeapDef_ChainBat',
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Weap=class'CTI_Weap_Blunt_ChainBat',
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WeapParent=class'KFWeap_Blunt_ChainBat'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_ChiappaRhino',
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WeapDefParent=class'KFWeapDef_ChiappaRhino',
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Weap=class'CTI_Weap_Pistol_ChiappaRhino',
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WeapParent=class'KFWeap_Pistol_ChiappaRhino'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_ChiappaRhinoDual',
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WeapDefParent=class'KFWeapDef_ChiappaRhinoDual',
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Weap=class'CTI_Weap_Pistol_ChiappaRhinoDual',
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WeapParent=class'KFWeap_Pistol_ChiappaRhinoDual'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_CompoundBow',
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WeapDefParent=class'KFWeapDef_CompoundBow',
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Weap=class'CTI_Weap_Bow_CompoundBow',
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WeapParent=class'KFWeap_Bow_CompoundBow'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Doshinegun',
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WeapDefParent=class'KFWeapDef_Doshinegun',
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Weap=class'CTI_Weap_AssaultRifle_Doshinegun',
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WeapParent=class'KFWeap_AssaultRifle_Doshinegun'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_DualBladed',
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WeapDefParent=class'KFWeapDef_DualBladed',
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Weap=class'CTI_Weap_Pistol_DualBladed',
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WeapParent=class'KFWeap_Pistol_DualBladed'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_FAMAS',
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WeapDefParent=class'KFWeapDef_FAMAS',
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Weap=class'CTI_Weap_AssaultRifle_FAMAS',
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WeapParent=class'KFWeap_AssaultRifle_FAMAS'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_G18',
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WeapDefParent=class'KFWeapDef_G18',
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Weap=class'CTI_Weap_SMG_G18',
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WeapParent=class'KFWeap_SMG_G18'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_G36C',
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WeapDefParent=class'KFWeapDef_G36C',
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Weap=class'CTI_Weap_AssaultRifle_G36C',
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WeapParent=class'KFWeap_AssaultRifle_G36C'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_GravityImploder',
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WeapDefParent=class'KFWeapDef_GravityImploder',
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Weap=class'CTI_Weap_GravityImploder',
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WeapParent=class'KFWeap_GravityImploder'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_HVStormCannon',
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WeapDefParent=class'KFWeapDef_HVStormCannon',
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Weap=class'CTI_Weap_HVStormCannon',
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WeapParent=class'KFWeap_HVStormCannon'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_IonThruster',
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WeapDefParent=class'KFWeapDef_IonThruster',
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Weap=class'CTI_Weap_Edged_IonThruster',
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WeapParent=class'KFWeap_Edged_IonThruster'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_MG3',
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WeapDefParent=class'KFWeapDef_MG3',
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Weap=class'CTI_Weap_LMG_MG3',
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WeapParent=class'KFWeap_LMG_MG3'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Mine_Reconstructor',
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WeapDefParent=class'KFWeapDef_Mine_Reconstructor',
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Weap=class'CTI_Weap_Mine_Reconstructor',
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WeapParent=class'KFWeap_Mine_Reconstructor'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Minigun',
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WeapDefParent=class'KFWeapDef_Minigun',
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Weap=class'CTI_Weap_Minigun',
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WeapParent=class'KFWeap_Minigun'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_MosinNagant',
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WeapDefParent=class'KFWeapDef_MosinNagant',
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Weap=class'CTI_Weap_Rifle_MosinNagant',
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WeapParent=class'KFWeap_Rifle_MosinNagant'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_ParasiteImplanter',
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WeapDefParent=class'KFWeapDef_ParasiteImplanter',
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Weap=class'CTI_Weap_Rifle_ParasiteImplanter',
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WeapParent=class'KFWeap_Rifle_ParasiteImplanter'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Pistol_DualG18',
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WeapDefParent=class'KFWeapDef_Pistol_DualG18',
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Weap=class'CTI_Weap_Pistol_DualG18',
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WeapParent=class'KFWeap_Pistol_DualG18'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Pistol_G18C',
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WeapDefParent=class'KFWeapDef_Pistol_G18C',
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Weap=class'CTI_Weap_Pistol_G18C',
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WeapParent=class'KFWeap_Pistol_G18C'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Rifle_FrostShotgunAxe',
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WeapDefParent=class'KFWeapDef_Rifle_FrostShotgunAxe',
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Weap=class'CTI_Weap_Rifle_FrostShotgunAxe',
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WeapParent=class'KFWeap_Rifle_FrostShotgunAxe'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Scythe',
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WeapDefParent=class'KFWeapDef_Scythe',
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Weap=class'CTI_Weap_Edged_Scythe',
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WeapParent=class'KFWeap_Edged_Scythe'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Shotgun_S12',
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WeapDefParent=class'KFWeapDef_Shotgun_S12',
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Weap=class'CTI_Weap_Shotgun_S12',
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WeapParent=class'KFWeap_Shotgun_S12'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_ShrinkRayGun',
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WeapDefParent=class'KFWeapDef_ShrinkRayGun',
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Weap=class'CTI_Weap_ShrinkRayGun',
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WeapParent=class'KFWeap_ShrinkRayGun'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_ThermiteBore',
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WeapDefParent=class'KFWeapDef_ThermiteBore',
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Weap=class'CTI_Weap_RocketLauncher_ThermiteBore',
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WeapParent=class'KFWeap_RocketLauncher_ThermiteBore'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_ZedMKIII',
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WeapDefParent=class'KFWeapDef_ZedMKIII',
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Weap=class'CTI_Weap_ZedMKIII',
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WeapParent=class'KFWeap_ZedMKIII'
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)})
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DLC.Add({(
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WeapDef=class'CTI_WeapDef_Zweihander',
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WeapDefParent=class'KFWeapDef_Zweihander',
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Weap=class'CTI_Weap_Edged_Zweihander',
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WeapParent=class'KFWeap_Edged_Zweihander'
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)})
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}
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