KF2-CustomTraderInventory/CTI/Classes/WeaponReplacements.uc

190 lines
5.6 KiB
Ucode

class WeaponReplacements extends Object;
struct SWeapReplace
{
var const class<KFWeaponDefinition> WeapDef;
var const class<KFWeaponDefinition> WeapDefParent;
var const class<KFWeapon> Weap;
var const class<KFWeapon> WeapParent;
};
var public const Array<SWeapReplace> DLC;
defaultproperties
{
DLC.Add({(
WeapDef=class'CTI_WeapDef_AutoTurret',
WeapDefParent=class'KFWeapDef_AutoTurret',
Weap=class'CTI_Weap_AutoTurret',
WeapParent=class'KFWeap_AutoTurret'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_BladedPistol',
WeapDefParent=class'KFWeapDef_BladedPistol',
Weap=class'CTI_Weap_Pistol_Bladed',
WeapParent=class'KFWeap_Pistol_Bladed'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Blunderbuss',
WeapDefParent=class'KFWeapDef_Blunderbuss',
Weap=class'CTI_Weap_Pistol_Blunderbuss',
WeapParent=class'KFWeap_Pistol_Blunderbuss'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_ChainBat',
WeapDefParent=class'KFWeapDef_ChainBat',
Weap=class'CTI_Weap_Blunt_ChainBat',
WeapParent=class'KFWeap_Blunt_ChainBat'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_ChiappaRhino',
WeapDefParent=class'KFWeapDef_ChiappaRhino',
Weap=class'CTI_Weap_Pistol_ChiappaRhino',
WeapParent=class'KFWeap_Pistol_ChiappaRhino'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_ChiappaRhinoDual',
WeapDefParent=class'KFWeapDef_ChiappaRhinoDual',
Weap=class'CTI_Weap_Pistol_ChiappaRhinoDual',
WeapParent=class'KFWeap_Pistol_ChiappaRhinoDual'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_CompoundBow',
WeapDefParent=class'KFWeapDef_CompoundBow',
Weap=class'CTI_Weap_Bow_CompoundBow',
WeapParent=class'KFWeap_Bow_CompoundBow'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Doshinegun',
WeapDefParent=class'KFWeapDef_Doshinegun',
Weap=class'CTI_Weap_AssaultRifle_Doshinegun',
WeapParent=class'KFWeap_AssaultRifle_Doshinegun'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_DualBladed',
WeapDefParent=class'KFWeapDef_DualBladed',
Weap=class'CTI_Weap_Pistol_DualBladed',
WeapParent=class'KFWeap_Pistol_DualBladed'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_FAMAS',
WeapDefParent=class'KFWeapDef_FAMAS',
Weap=class'CTI_Weap_AssaultRifle_FAMAS',
WeapParent=class'KFWeap_AssaultRifle_FAMAS'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_G18',
WeapDefParent=class'KFWeapDef_G18',
Weap=class'CTI_Weap_SMG_G18',
WeapParent=class'KFWeap_SMG_G18'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_G36C',
WeapDefParent=class'KFWeapDef_G36C',
Weap=class'CTI_Weap_AssaultRifle_G36C',
WeapParent=class'KFWeap_AssaultRifle_G36C'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_GravityImploder',
WeapDefParent=class'KFWeapDef_GravityImploder',
Weap=class'CTI_Weap_GravityImploder',
WeapParent=class'KFWeap_GravityImploder'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_HVStormCannon',
WeapDefParent=class'KFWeapDef_HVStormCannon',
Weap=class'CTI_Weap_HVStormCannon',
WeapParent=class'KFWeap_HVStormCannon'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_IonThruster',
WeapDefParent=class'KFWeapDef_IonThruster',
Weap=class'CTI_Weap_Edged_IonThruster',
WeapParent=class'KFWeap_Edged_IonThruster'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_MG3',
WeapDefParent=class'KFWeapDef_MG3',
Weap=class'CTI_Weap_LMG_MG3',
WeapParent=class'KFWeap_LMG_MG3'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Mine_Reconstructor',
WeapDefParent=class'KFWeapDef_Mine_Reconstructor',
Weap=class'CTI_Weap_Mine_Reconstructor',
WeapParent=class'KFWeap_Mine_Reconstructor'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Minigun',
WeapDefParent=class'KFWeapDef_Minigun',
Weap=class'CTI_Weap_Minigun',
WeapParent=class'KFWeap_Minigun'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_MosinNagant',
WeapDefParent=class'KFWeapDef_MosinNagant',
Weap=class'CTI_Weap_Rifle_MosinNagant',
WeapParent=class'KFWeap_Rifle_MosinNagant'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_ParasiteImplanter',
WeapDefParent=class'KFWeapDef_ParasiteImplanter',
Weap=class'CTI_Weap_Rifle_ParasiteImplanter',
WeapParent=class'KFWeap_Rifle_ParasiteImplanter'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Pistol_DualG18',
WeapDefParent=class'KFWeapDef_Pistol_DualG18',
Weap=class'CTI_Weap_Pistol_DualG18',
WeapParent=class'KFWeap_Pistol_DualG18'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Pistol_G18C',
WeapDefParent=class'KFWeapDef_Pistol_G18C',
Weap=class'CTI_Weap_Pistol_G18C',
WeapParent=class'KFWeap_Pistol_G18C'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Rifle_FrostShotgunAxe',
WeapDefParent=class'KFWeapDef_Rifle_FrostShotgunAxe',
Weap=class'CTI_Weap_Rifle_FrostShotgunAxe',
WeapParent=class'KFWeap_Rifle_FrostShotgunAxe'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Scythe',
WeapDefParent=class'KFWeapDef_Scythe',
Weap=class'CTI_Weap_Edged_Scythe',
WeapParent=class'KFWeap_Edged_Scythe'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Shotgun_S12',
WeapDefParent=class'KFWeapDef_Shotgun_S12',
Weap=class'CTI_Weap_Shotgun_S12',
WeapParent=class'KFWeap_Shotgun_S12'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_ShrinkRayGun',
WeapDefParent=class'KFWeapDef_ShrinkRayGun',
Weap=class'CTI_Weap_ShrinkRayGun',
WeapParent=class'KFWeap_ShrinkRayGun'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_ThermiteBore',
WeapDefParent=class'KFWeapDef_ThermiteBore',
Weap=class'CTI_Weap_RocketLauncher_ThermiteBore',
WeapParent=class'KFWeap_RocketLauncher_ThermiteBore'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_ZedMKIII',
WeapDefParent=class'KFWeapDef_ZedMKIII',
Weap=class'CTI_Weap_ZedMKIII',
WeapParent=class'KFWeap_ZedMKIII'
)})
DLC.Add({(
WeapDef=class'CTI_WeapDef_Zweihander',
WeapDefParent=class'KFWeapDef_Zweihander',
Weap=class'CTI_Weap_Edged_Zweihander',
WeapParent=class'KFWeap_Edged_Zweihander'
)})
}