# Custom Trader Inventory [![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![Steam Subscriptions](https://img.shields.io/steam/subscriptions/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![Steam Favorites](https://img.shields.io/steam/favorites/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![Steam Update Date](https://img.shields.io/steam/update-date/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory)](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags) [![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory)](LICENSE) # Description Add/Remove Items in the Trader's Inventory # Features - remove and/or add items; - unlock DLC weapons; - correct items sorting (by price); - can preload content (no lags during trader time); - don't have to worry about adding new guns after each Tripware update. # Usage & Setup [See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) # Build **Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here. 1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win); 2. open git-bash and go to any folder where you want to store sources: `cd ` 3. Clone this repository and go to the source folder: `git clone https://github.com/GenZmeY/KF2-CustomTraderInventory && cd KF2-CustomTraderInventory` 4. Download dependencies: `git submodule init && git submodule update` 5. Compile: `./tools/builder -c` 5. The compiled files will be here: `C:\Users\\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\` # Testing Open git-bash in the source folder and run command: `./tools/builder -t` (or `./tools/builder -ct` if you haven't compiled the mutator yet) A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters). # Bug reports If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue. Describe what the bug looks like and how reproduce it. # License [GNU GPLv3](LICENSE)