class CTI_RepInfo extends ReplicationInfo; const Trader = class'Trader'; const LocalMessage = class'CTI_LocalMessage'; var public bool PendingSync; var private CTI CTI; var private E_LogLevel LogLevel; var private Array > RemoveItems; var private Array > AddItems; var private bool ReplaceMode; var private bool PreloadContent; var private int Recieved; var private int SyncSize; var private KFPlayerController KFPC; var private KFGFxWidget_PartyInGame PartyInGameWidget; var private GFxObject Notification; var private String NotificationHeaderText; var private String NotificationLeftText; var private String NotificationRightText; var private int NotificationPercent; var private int WaitingGRI; replication { if (bNetInitial && Role == ROLE_Authority) LogLevel, ReplaceMode, SyncSize; } public simulated function bool SafeDestroy() { `Log_Trace(); return (bPendingDelete || bDeleteMe || Destroy()); } public function PrepareSync( CTI _CTI, E_LogLevel _LogLevel, Array > _RemoveItems, Array > _AddItems, bool _ReplaceMode) { `Log_Trace(); CTI = _CTI; LogLevel = _LogLevel; RemoveItems = _RemoveItems; AddItems = _AddItems; ReplaceMode = _ReplaceMode; SyncSize = RemoveItems.Length + AddItems.Length; } private simulated function KFPlayerController GetKFPC() { `Log_Trace(); if (KFPC != None) return KFPC; KFPC = KFPlayerController(Owner); if (KFPC == None && ROLE < ROLE_Authority) { KFPC = KFPlayerController(GetALocalPlayerController()); } return KFPC; } private simulated function SetPartyInGameWidget() { `Log_Trace(); if (GetKFPC() == None) return; if (KFPC.MyGFxManager == None) return; if (KFPC.MyGFxManager.PartyWidget == None) return; PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget); Notification = PartyInGameWidget.Notification; } private simulated function bool CheckPartyInGameWidget() { `Log_Trace(); if (PartyInGameWidget == None) { SetPartyInGameWidget(); } return (PartyInGameWidget != None); } private simulated function HideReadyButton() { `Log_Trace(); if (CheckPartyInGameWidget()) { PartyInGameWidget.SetReadyButtonVisibility(false); } } private simulated function ShowReadyButton() { `Log_Trace(); if (CheckPartyInGameWidget()) { Notification.SetVisible(false); PartyInGameWidget.SetReadyButtonVisibility(true); PartyInGameWidget.UpdateReadyButtonText(); PartyInGameWidget.UpdateReadyButtonVisibility(); } } private simulated function UpdateNotification(String Title, String Left, String Right, int Percent) { `Log_Trace(); if (CheckPartyInGameWidget() && Notification != None) { Notification.SetString("itemName", Title); Notification.SetFloat("percent", Percent); Notification.SetInt("queue", 0); Notification.SetString("downLoading", Left); Notification.SetString("remaining", Right); Notification.SetObject("notificationInfo", Notification); Notification.SetVisible(true); } } private reliable client function ClientSync(class WeapDef, optional bool Remove = false) { `Log_Trace(); if (WeapDef == None) { `Log_Fatal("WeapDef is:" @ WeapDef); Cleanup(); ConsoleCommand("Disconnect"); SafeDestroy(); return; } if (!IsTimerActive(nameof(KeepNotification))) { SetTimer(0.1f, true, nameof(KeepNotification)); } if (Remove) { RemoveItems.AddItem(WeapDef); } else { AddItems.AddItem(WeapDef); } Recieved = RemoveItems.Length + AddItems.Length; NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName(); NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems); NotificationRightText = Recieved @ "/" @ SyncSize; if (SyncSize != 0) { NotificationPercent = (float(Recieved) / float(SyncSize)) * 100; } `Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText); ServerSync(); } private simulated function KeepNotification() { HideReadyButton(); UpdateNotification( NotificationHeaderText, NotificationLeftText, NotificationRightText, NotificationPercent); } private simulated reliable client function ClientSyncFinished() { local KFGameReplicationInfo KFGRI; `Log_Trace(); NotificationLeftText = ""; NotificationRightText = ""; NotificationPercent = 0; if (WorldInfo.GRI == None) { `Log_Debug("ClientSyncFinished: Waiting GRI"); NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI); NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort); NotificationRightText = ""; SetTimer(1.0f, false, nameof(ClientSyncFinished)); return; } KFGRI = KFGameReplicationInfo(WorldInfo.GRI); if (KFGRI == None) { `Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI)); ClearTimer(nameof(KeepNotification)); UpdateNotification( LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI), LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0); Cleanup(); ConsoleCommand("Disconnect"); SafeDestroy(); return; } NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished); NotificationLeftText = ""; NotificationRightText = ""; NotificationPercent = 0; Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, LogLevel); `Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader"); ClearTimer(nameof(KeepNotification)); ShowReadyButton(); Cleanup(); SafeDestroy(); } private reliable server function Cleanup() { `Log_Trace(); `Log_Debug("Cleanup"); if (!CTI.DestroyRepInfo(Controller(Owner))) { `Log_Debug("Cleanup (forced)"); SafeDestroy(); } } public reliable server function ServerSync() { `Log_Trace(); PendingSync = false; if (bPendingDelete || bDeleteMe) return; if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone) { `Log_Debug("ServerSync: Finished"); ClientSyncFinished(); } else { if (Recieved < RemoveItems.Length) { `Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]); ClientSync(RemoveItems[Recieved++], true); } else { `Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]); ClientSync(AddItems[Recieved++ - RemoveItems.Length], false); } } } defaultproperties { bAlwaysRelevant = false bOnlyRelevantToOwner = true bSkipActorPropertyReplication = false PendingSync = false Recieved = 0 NotificationPercent = 0 WaitingGRI = 0 }