Compare commits
2 Commits
Author | SHA1 | Date | |
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c2c6006260
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6d7f0552db
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@ -230,6 +230,7 @@ private function PostInit()
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{
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if (RepInfo.PendingSync)
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{
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RepInfo.PrepareSync(Self, LogLevel, KFGI.KFGFxManagerClass, DLCSkinUpdateRequired.Value, bApplyPatch);
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RepInfo.Replicate(WeapDefs);
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}
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}
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@ -348,12 +349,11 @@ public function bool CreateRepInfo(Controller C)
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if (RepInfo == None) return false;
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RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel, DLCSkinUpdateRequired.Value, bApplyPatch);
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RepInfos.AddItem(RepInfo);
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if (ReadyToSync)
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{
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RepInfo.PrepareSync(Self, LogLevel, KFGI.KFGFxManagerClass, DLCSkinUpdateRequired.Value, bApplyPatch);
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RepInfo.Replicate(WeapDefs);
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}
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else
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@ -23,8 +23,9 @@ private function CTI_GFxObject_TraderItems GetCTI_TraderItems()
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private function CTI_InventoryManager GetCTI_IM()
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{
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if (CTI_IM == None)
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if (CTI_IM != Pawn.InvManager)
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{
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`Log_Base("Update InvManager:" @ String(CTI_IM) @ "<-" @ String(Pawn.InvManager));
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CTI_IM = CTI_InventoryManager(Pawn.InvManager);
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}
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@ -1,5 +1,18 @@
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class CTI_InventoryManager extends KFInventoryManager;
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var private CTI_RepInfo RepInfo;
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public function Initialize(CTI_RepInfo _RepInfo)
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{
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RepInfo = _RepInfo;
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}
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public function OwnerDied()
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{
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RepInfo.SetTimer(1.0f, false, nameof(RepInfo.InitInventoryManager));
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Super.OwnerDied();
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}
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// simulated function final BuyAmmo( float AmountPurchased, EItemType ItemType, optional byte ItemIndex, optional bool bSecondaryAmmo )
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public simulated function CTI_BuyAmmo(float AmountPurchased, EItemType ItemType, optional int ItemIndex, optional bool bSecondaryAmmo)
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{
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@ -137,7 +150,7 @@ public reliable server function CTI_ServerBuyWeapon(int ItemIndex, optional int
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if (CurrentCarryBlocks > CurrentCarryBlocks + BlocksRequired) return;
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if (!CTI_ProcessWeaponDosh(PurchasedItem)) return;
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CTI_AddTransactionItem( PurchasedItem, WeaponUpgrade);
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CTI_AddTransactionItem(PurchasedItem, WeaponUpgrade);
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}
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// final function AddTransactionItem( const out STraderItem ItemToAdd, optional byte WeaponUpgrade )
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@ -457,6 +470,35 @@ private reliable server function CTI_ServerBuyGrenade(int AmountPurchased)
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}
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}
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public simulated function int GetWeaponBlocks(const out STraderItem ShopItem, optional int OverrideLevelValue = INDEX_NONE)
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{
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local int ItemUpgradeLevel;
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local KFPlayerController KFPC;
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local Inventory InventoryItem;
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if (ShopItem.SingleClassName != '' && OverrideLevelValue == INDEX_NONE && ClassNameIsInInventory(ShopItem.SingleClassName, InventoryItem))
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{
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ItemUpgradeLevel = KFWeapon(InventoryItem).CurrentWeaponUpgradeIndex;
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}
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else
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{
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if (OverrideLevelValue != INDEX_NONE)
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{
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ItemUpgradeLevel = OverrideLevelValue;
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}
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else
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{
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KFPC = KFPlayerController(Instigator.Owner);
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if (KFPC != None)
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{
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ItemUpgradeLevel = KFPC.GetPurchaseHelper().GetItemUpgradeLevelByClassName(ShopItem.ClassName);
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}
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}
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}
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return ShopItem.BlocksRequired + (ItemUpgradeLevel > INDEX_NONE ? ShopItem.WeaponUpgradeWeight[ItemUpgradeLevel] : 0);
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}
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defaultproperties
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{
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@ -23,6 +23,8 @@ var public bool PendingSync;
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var private CTI CTI;
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var private E_LogLevel LogLevel;
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var private class<KFGFxMoviePlayer_Manager> FrontEndClass;
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var private GameReplicationInfo GRI;
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var private KFPlayerController KFPC;
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var private KFPlayerReplicationInfo KFPRI;
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@ -49,7 +51,7 @@ var private bool ClientReady, ServerReady;
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replication
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{
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if (bNetInitial && Role == ROLE_Authority)
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LogLevel, SkinUpdateRequired, PatchRequired;
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LogLevel, SkinUpdateRequired, PatchRequired, FrontEndClass;
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}
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public simulated function bool SafeDestroy()
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@ -60,24 +62,50 @@ public simulated function bool SafeDestroy()
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}
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public function PrepareSync(
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CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel,
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CTI _CTI, E_LogLevel _LogLevel,
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class<KFGFxMoviePlayer_Manager> _FrontEndClass,
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bool _SkinUpdateRequired, bool _PatchRequired)
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{
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`Log_Trace();
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CTI = _CTI;
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KFPC = _KFPC;
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LogLevel = _LogLevel;
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FrontEndClass = _FrontEndClass;
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SkinUpdateRequired = _SkinUpdateRequired;
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PatchRequired = _PatchRequired;
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}
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private reliable client function ClientSetFrontEnd()
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{
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if (FrontEndClass == None || GetKFPRI() == None)
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{
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`Log_Debug("Wait for frontend");
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SetTimer(1.0f, false, nameof(ClientSetFrontEnd));
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return;
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}
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if (KFPC.MyGFxManager != None && KFPC.MyGFxManager.class == FrontEndClass)
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{
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`Log_Debug("MyGFxManager is ok:" @ String(KFPC.MyGFxManager.class));
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return;
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}
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KFPC.MyGFxManager.CloseMenus(true);
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KFPC.MyGFxManager = None;
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KFPC.ClientSetFrontEnd(FrontEndClass, KFPRI.bOnlySpectator);
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`Log_Debug(String(FrontEndClass) @ "initialized.");
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}
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public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
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{
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`Log_Trace();
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ServerReady = !PatchRequired;
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ClientSetFrontEnd();
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if (PatchRequired)
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{
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if (GetKFPC() != None)
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@ -92,13 +120,14 @@ public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
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RepArray = WeapDefs;
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RepData.Size = RepArray.Length;
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if (WorldInfo.NetMode == NM_StandAlone)
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if (WorldInfo.NetMode != NM_StandAlone)
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{
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Progress(RepArray.Length, RepArray.Length);
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return;
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Sync();
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}
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else
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{
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Finished();
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}
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Sync();
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}
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private reliable server function Sync()
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@ -179,7 +208,10 @@ private simulated function Finished()
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if (KFGRI != None)
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{
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`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
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Trader.static.OverwriteTraderItems(KFGRI, RepArray, PatchRequired, LogLevel);
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if (WorldInfo.NetMode != NM_StandAlone)
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{
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Trader.static.OverwriteTraderItems(KFGRI, RepArray, PatchRequired, LogLevel);
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}
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`Log_Info("Trader items successfully synchronized!");
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}
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else
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@ -414,6 +446,12 @@ private reliable server function Cleanup()
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{
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`Log_Trace();
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if (PatchRequired)
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{
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`Log_Debug("Skip cleanup to keep CTI_RepInfo alive");
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return;
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}
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`Log_Debug("Cleanup" @ GetKFPC() @ GetKFPRI() == None? "" : GetKFPRI().PlayerName);
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if (!CTI.DestroyRepInfo(GetKFPC()))
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{
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@ -434,7 +472,7 @@ public function InitInventoryManager()
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`Log_Trace();
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if (GetKFPRI() == None || !KFPRI.bHasSpawnedIn)
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if (GetKFPRI() == None || !KFPRI.bHasSpawnedIn || KFPC.Pawn == None)
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{
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`Log_Debug("Wait for spawn (InventoryManager)");
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SetTimer(1.0f, false, nameof(InitInventoryManager));
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@ -445,6 +483,7 @@ public function InitInventoryManager()
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KFPC.Pawn.InventoryManagerClass = InventoryManager;
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NextInventoryManger = Spawn(KFPC.Pawn.InventoryManagerClass, KFPC.Pawn);
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CTI_InventoryManager(NextInventoryManger).Initialize(Self);
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if (NextInventoryManger == None)
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{
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@ -2,7 +2,7 @@ class RemoveItems extends Object
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dependson(CTI)
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config(CTI);
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var public config bool bAll;
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var public config bool bALL;
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var public config bool bHRG;
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var public config bool bDLC;
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var private config Array<String> Item;
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@ -29,11 +29,11 @@ public static function InitConfig(int Version, int LatestVersion)
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private static function ApplyDefault()
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{
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default.bAll = false;
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default.bALL = false;
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default.bHRG = false;
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default.bDLC = false;
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default.Item.Length = 0;
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default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
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default.Item.AddItem("KFGame.SomeWeapon");
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}
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public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
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@ -45,7 +45,7 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
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local int Line;
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`Log_Info("Load items to remove:");
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if (default.bAll)
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if (default.bALL)
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{
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`Log_Info("Remove all default items");
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}
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Reference in New Issue
Block a user