From f9b70d80664ac1e168b71a809b2d35f38cc08197 Mon Sep 17 00:00:00 2001 From: GenZmeY Date: Sat, 1 Oct 2022 20:47:38 +0300 Subject: [PATCH] update description --- PublicationContent/description.txt | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/PublicationContent/description.txt b/PublicationContent/description.txt index d7a4d77..3b4a031 100644 --- a/PublicationContent/description.txt +++ b/PublicationContent/description.txt @@ -41,16 +41,11 @@ So if you are using this mutator for the first time, I highly recommend doing th [*]Create (modify) [b]KFCTI.ini[/b] manually. Put the following content there: [b][CTI.CTI] Version=0[/b] -[*]Start the game/server to generate the contents of the config -[*]Close the game/server -[*]Now you have the correct default config. +[*]Start the game/server to generate the contents of the config. +[*]Close the game/server. [/olist] [b]Right now this is the only way to correctly create the default config.[/b] -Unfortunately now I can't do anything about it because it's a problem in the game and not in the mutator. I hope TWI fixes this someday. - -❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there: -[b]Item=""[/b] -This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values. +Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday. [h1]Setup (KFCTI.ini)[/h1] [list] @@ -75,6 +70,10 @@ example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale. example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale. [/list] +❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there: +[b]Item=""[/b] +This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values. + [h1]Notes[/h1] 📌 Mutator does not contain custom weapons. You must have the required weapon packs in your subscriptions to be able to add them to the trader. 📌 If you are using this mutator to add weapons, you should [b]not[/b] use mutators from weapon packs (just having them in subscriptions is enough).