update style
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parent
227c5f470f
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@ -10,13 +10,15 @@ charset = utf-8
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trim_trailing_whitespace = true
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trim_trailing_whitespace = true
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insert_final_newline = unset
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insert_final_newline = unset
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# Source
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# Unreal Engine 3 / Source
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[*.{sh,bash,dash,ksh}]
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[*.uc]
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indent_style = tab
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indent_style = tab
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insert_final_newline = true
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[builder]
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[*.{uci,upkg}]
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insert_final_newline = true
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# Unreal Engine 3 / i18n
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[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
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charset = utf-16le
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# Other
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# Other
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[*.md]
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[*.md]
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@ -25,7 +27,6 @@ trim_trailing_whitespace = false
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[*.yml]
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[*.yml]
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indent_style = space
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indent_style = space
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indent_size = 2
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indent_size = 2
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insert_final_newline = true
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[*.{txt,cfg,conf}]
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[*.{txt,cfg,conf}]
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indent_style = tab
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indent_style = tab
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@ -11,7 +11,7 @@ function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
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if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
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if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
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return true;
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return true;
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return false;
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return false;
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}
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}
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defaultproperties
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defaultproperties
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