speed up item synchronization and add trader items limit
This commit is contained in:
parent
37921be744
commit
ef1586ae07
@ -1,7 +1,7 @@
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class CTI extends Info
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config(CTI);
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const LatestVersion = 3;
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const LatestVersion = 4;
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const CfgRemoveItems = class'RemoveItems';
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const CfgAddItems = class'AddItems';
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@ -22,10 +22,12 @@ var private config E_LogLevel LogLevel;
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var private config String UnlockDLC;
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var private config bool bPreloadContent;
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var private config bool bOfficialWeaponsList;
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var private config bool bDisableItemLimitCheck;
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var private KFGameInfo KFGI;
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var private KFGameReplicationInfo KFGRI;
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var private Array<class<KFWeaponDefinition> > WeapDefs;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<class<KFWeaponDefinition> > AddItems;
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@ -33,8 +35,6 @@ var private Array<CTI_RepInfo> RepInfos;
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var private bool ReadyToSync;
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var private Array<S_PreloadContent> PreloadContent;
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public simulated function bool SafeDestroy()
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{
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`Log_Trace();
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@ -95,6 +95,8 @@ private function PreInit()
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bOfficialWeaponsList = false;
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case 2:
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case 3:
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bDisableItemLimitCheck = false;
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case MaxInt:
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`Log_Info("Config updated to version" @ LatestVersion);
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@ -129,7 +131,7 @@ private function PreInit()
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if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
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{
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`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
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`Log_Warn("Wrong 'UnlockDLC' value (" $ UnlockDLC $ "), return to default value (False)");
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UnlockDLC = "False";
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SaveConfig();
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}
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@ -189,34 +191,35 @@ private function PostInit()
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CfgRemoveItems.default.bAll,
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CfgRemoveItems.default.bHRG,
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CfgRemoveItems.default.bDLC,
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bDisableItemLimitCheck,
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LogLevel);
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WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
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ReadyToSync = true;
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foreach RepInfos(RepInfo)
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{
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if (RepInfo.PendingSync)
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{
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RepInfo.ServerSync();
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RepInfo.Replicate(WeapDefs);
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}
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}
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}
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private function Preload(Array<class<KFWeaponDefinition> > Content)
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private function Preload(const out Array<class<KFWeaponDefinition> > Content)
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{
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local Array<class<KFWeapon> > OfficialWeapons;
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local Array<S_PreloadContent> PreloadContent;
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local S_PreloadContent SPC;
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`Log_Trace();
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OfficialWeapons = Trader.static.GetTraderWeapons();
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foreach Content(SPC.KFWD)
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{
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SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
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if (SPC.KFWC != None)
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{
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if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
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if (SPC.KFWC.GetPackageName() == 'CTI' || SPC.KFWC.GetPackageName() == 'KFGameContent')
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{
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`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
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continue;
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@ -271,26 +274,19 @@ public function bool CreateRepInfo(Controller C)
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`Log_Trace();
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if (C == None) return false;
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if (C == None || KFPlayerController(C) == None) return false;
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RepInfo = Spawn(class'CTI_RepInfo', C);
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if (RepInfo == None) return false;
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RepInfo.PrepareSync(
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Self,
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LogLevel,
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RemoveItems,
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AddItems,
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CfgRemoveItems.default.bAll,
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CfgRemoveItems.default.bHRG,
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CfgRemoveItems.default.bDLC);
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RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel);
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RepInfos.AddItem(RepInfo);
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if (ReadyToSync)
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{
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RepInfo.ServerSync();
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RepInfo.Replicate(WeapDefs);
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}
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else
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{
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@ -16,13 +16,17 @@ var private localized String IncompatibleGRIWarning;
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var const String SecondsShortDefault;
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var private localized String SecondsShort;
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var const String PleaseWaitDefault;
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var private localized String PleaseWait;
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enum E_CTI_LocalMessageType
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{
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CTI_SyncItems,
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CTI_WaitingGRI,
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CTI_IncompatibleGRI,
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CTI_IncompatibleGRIWarning,
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CTI_SecondsShort
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CTI_SecondsShort,
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CTI_PleaseWait
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};
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public static function String GetLocalizedString(
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@ -50,6 +54,9 @@ public static function String GetLocalizedString(
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case CTI_SecondsShort:
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return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
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case CTI_PleaseWait:
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return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
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}
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return "";
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@ -62,4 +69,5 @@ defaultproperties
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IncompatibleGRIDefault = "Incompatible GRI:"
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IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
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SecondsShortDefault = "s"
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PleaseWaitDefault = "Please wait"
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}
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@ -1,21 +1,23 @@
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class CTI_RepInfo extends ReplicationInfo;
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const CAPACITY = 64; // max: 128
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const Trader = class'Trader';
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const LocalMessage = class'CTI_LocalMessage';
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struct ReplicationStruct
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{
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var int Size;
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var int Transfered;
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var class<KFWeaponDefinition> Items[CAPACITY];
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var int Length;
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};
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var public bool PendingSync;
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var private CTI CTI;
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var private E_LogLevel LogLevel;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<class<KFWeaponDefinition> > AddItems;
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var private bool ReplaceMode;
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var private bool RemoveHRG;
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var private bool RemoveDLC;
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var private bool PreloadContent;
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var private int Recieved;
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var private int SyncSize;
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var private KFPlayerController KFPC;
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var private KFGFxWidget_PartyInGame PartyInGameWidget;
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@ -29,10 +31,13 @@ var private int NotificationPercent;
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var private int WaitingGRI;
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var private int WaitingGRILimit;
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var private ReplicationStruct RepData;
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var private Array<class<KFWeaponDefinition> > RepArray;
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replication
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{
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if (bNetInitial && Role == ROLE_Authority)
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LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
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LogLevel;
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}
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public simulated function bool SafeDestroy()
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@ -42,25 +47,116 @@ public simulated function bool SafeDestroy()
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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public function PrepareSync(
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CTI _CTI,
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E_LogLevel _LogLevel,
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Array<class<KFWeaponDefinition> > _RemoveItems,
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Array<class<KFWeaponDefinition> > _AddItems,
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bool _ReplaceMode,
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bool _RemoveHRG,
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bool _RemoveDLC)
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public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
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{
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`Log_Trace();
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RepArray = WeapDefs;
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RepData.Size = RepArray.Length;
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if (WorldInfo.NetMode == NM_StandAlone)
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{
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Progress(RepArray.Length, RepArray.Length);
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return;
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}
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Sync();
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}
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private reliable server function Sync()
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{
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local int LocalIndex;
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local int GlobalIndex;
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`Log_Trace();
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LocalIndex = 0;
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GlobalIndex = RepData.Transfered;
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while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
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{
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RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
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}
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if (RepData.Transfered == GlobalIndex) return; // Finished
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RepData.Transfered = GlobalIndex;
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RepData.Length = LocalIndex;
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Send(RepData);
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Progress(RepData.Transfered, RepData.Size);
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}
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private reliable client function Send(ReplicationStruct RD)
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{
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local int LocalIndex;
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`Log_Trace();
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for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
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{
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RepArray.AddItem(RD.Items[LocalIndex]);
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}
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Progress(RD.Transfered, RD.Size);
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Sync();
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}
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public function PrepareSync(CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel)
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{
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`Log_Trace();
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CTI = _CTI;
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KFPC = _KFPC;
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LogLevel = _LogLevel;
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RemoveItems = _RemoveItems;
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AddItems = _AddItems;
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ReplaceMode = _ReplaceMode;
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RemoveHRG = _RemoveHRG;
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RemoveDLC = _RemoveDLC;
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SyncSize = RemoveItems.Length + AddItems.Length;
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}
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private simulated function Progress(int Value, int Size)
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{
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`Log_Trace();
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`Log_Debug("Replicated:" @ Value @ "/" @ Size);
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if (ROLE < ROLE_Authority)
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{
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NotifyProgress(Value, Size);
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if (Value >= Size) Finished();
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}
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}
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private simulated function Finished()
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{
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local KFGameReplicationInfo KFGRI;
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`Log_Trace();
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if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
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{
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`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
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NotifyWaitingGRI();
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SetTimer(1.0f, false, nameof(Finished));
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return;
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}
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KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
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if (KFGRI != None)
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{
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`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
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Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
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`Log_Info("Trader items successfully synchronized!");
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}
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else
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{
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`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
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NotifyIncompatibleGRI();
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}
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ShowReadyButton();
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Cleanup();
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SafeDestroy();
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}
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private simulated function KFPlayerController GetKFPC()
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@ -151,6 +247,8 @@ private simulated function ShowReadyButton()
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{
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`Log_Trace();
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ClearTimer(nameof(KeepNotification));
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if (CheckPartyInGameWidget())
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{
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Notification.SetVisible(false);
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@ -176,48 +274,6 @@ private simulated function UpdateNotification(String Title, String Left, String
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}
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}
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private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
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{
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`Log_Trace();
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if (WeapDef == None)
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{
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`Log_Fatal("WeapDef is:" @ WeapDef);
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Cleanup();
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ConsoleCommand("Disconnect");
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SafeDestroy();
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return;
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}
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if (!IsTimerActive(nameof(KeepNotification)))
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{
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SetTimer(0.1f, true, nameof(KeepNotification));
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}
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if (Remove)
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{
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RemoveItems.AddItem(WeapDef);
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}
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else
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{
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AddItems.AddItem(WeapDef);
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}
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Recieved = RemoveItems.Length + AddItems.Length;
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NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
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NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
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NotificationRightText = Recieved @ "/" @ SyncSize;
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if (SyncSize != 0)
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{
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NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
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}
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`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
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ServerSync();
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}
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private simulated function KeepNotification()
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{
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HideReadyButton();
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@ -228,91 +284,55 @@ private simulated function KeepNotification()
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NotificationPercent);
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}
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private simulated reliable client function ClientSyncFinished()
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{
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local KFGameReplicationInfo KFGRI;
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`Log_Trace();
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if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
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{
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`Log_Debug("ClientSyncFinished: Waiting GRI" @ WaitingGRI);
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NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
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NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
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NotificationRightText = "";
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NotificationPercent = 0;
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SetTimer(1.0f, false, nameof(ClientSyncFinished));
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return;
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}
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NotificationHeaderText = "";
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NotificationLeftText = "";
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NotificationRightText = "";
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NotificationPercent = 0;
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KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
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if (KFGRI != None)
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{
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`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
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Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
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}
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else
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{
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`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
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WriteToChatLocalized(
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CTI_IncompatibleGRI,
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class'KFLocalMessage'.default.InteractionColor,
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WorldInfo.GRI == None ? "None" : String(WorldInfo.GRI.class));
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WriteToChatLocalized(
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CTI_IncompatibleGRIWarning,
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class'KFLocalMessage'.default.InteractionColor);
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}
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ClearTimer(nameof(KeepNotification));
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ShowReadyButton();
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Cleanup();
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SafeDestroy();
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}
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private reliable server function Cleanup()
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{
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`Log_Trace();
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`Log_Debug("Cleanup");
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if (!CTI.DestroyRepInfo(Controller(Owner)))
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if (!CTI.DestroyRepInfo(GetKFPC()))
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{
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`Log_Debug("Cleanup (forced)");
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SafeDestroy();
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}
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}
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public reliable server function ServerSync()
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private simulated function NotifyWaitingGRI()
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{
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`Log_Trace();
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if (!IsTimerActive(nameof(KeepNotification)))
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{
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SetTimer(0.1f, true, nameof(KeepNotification));
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}
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PendingSync = false;
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NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
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NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
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NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
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NotificationPercent = 0;
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KeepNotification();
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}
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if (bPendingDelete || bDeleteMe) return;
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private simulated function NotifyProgress(int Value, int Size)
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{
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if (!IsTimerActive(nameof(KeepNotification)))
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{
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SetTimer(0.1f, true, nameof(KeepNotification));
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}
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if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
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{
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`Log_Debug("ServerSync: Finished");
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ClientSyncFinished();
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NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
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NotificationLeftText = Value @ "/" @ Size;
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NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
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NotificationPercent = (float(Value) / float(Size)) * 100;
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KeepNotification();
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}
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else
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private simulated function NotifyIncompatibleGRI()
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{
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if (Recieved < RemoveItems.Length)
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{
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`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
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ClientSync(RemoveItems[Recieved++], true);
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}
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else
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{
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`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
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ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
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}
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}
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WriteToChatLocalized(
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CTI_IncompatibleGRI,
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class'KFLocalMessage'.default.InteractionColor,
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String(WorldInfo.GRI.class));
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WriteToChatLocalized(
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CTI_IncompatibleGRIWarning,
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class'KFLocalMessage'.default.InteractionColor);
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}
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defaultproperties
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@ -322,9 +342,8 @@ defaultproperties
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bSkipActorPropertyReplication = false
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PendingSync = false
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||||
Recieved = 0
|
||||
|
||||
NotificationPercent = 0
|
||||
WaitingGRI = 0
|
||||
WaitingGRILimit = 15
|
||||
WaitingGRILimit = 30
|
||||
}
|
||||
|
@ -1,6 +1,11 @@
|
||||
class Trader extends Object
|
||||
abstract;
|
||||
|
||||
// Bug:
|
||||
// The wrong weapon is purchased if the index is greater than 256 😡
|
||||
// Some greedy guy saved 3 bytes for no reason again
|
||||
const ITEMS_LIMIT = 256;
|
||||
|
||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||
{
|
||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||
@ -88,19 +93,18 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KF
|
||||
|
||||
public static simulated function ModifyTrader(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
Array<class<KFWeaponDefinition> > AddItems,
|
||||
const out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
const out Array<class<KFWeaponDefinition> > AddItems,
|
||||
bool ReplaceMode,
|
||||
bool RemoveHRG,
|
||||
bool RemoveDLC,
|
||||
bool bDisableItemLimitCheck,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
local int Index;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
@ -128,13 +132,44 @@ public static simulated function ModifyTrader(
|
||||
|
||||
WeapDefs.Sort(ByPrice);
|
||||
|
||||
if (!bDisableItemLimitCheck && WeapDefs.Length > ITEMS_LIMIT)
|
||||
{
|
||||
`Log_Warn("The total number of items has reached the limit (" $ ITEMS_LIMIT $ ")," @ (WeapDefs.Length - ITEMS_LIMIT) @ "items will not be added.");
|
||||
`Log_Warn("Excluded items:");
|
||||
for (Index = ITEMS_LIMIT; Index < WeapDefs.Length; ++Index)
|
||||
{
|
||||
`Log_Warn("[" $ Index + 1 $ "]" @ String(WeapDefs[Index]));
|
||||
}
|
||||
WeapDefs.Length = ITEMS_LIMIT;
|
||||
}
|
||||
|
||||
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||
}
|
||||
|
||||
public static simulated function OverwriteTraderItems(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
const out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
TraderItems.SaleItems.Length = 0;
|
||||
MaxItemID = 0;
|
||||
|
||||
`Log_Debug("Trader Items:");
|
||||
foreach WeapDefs(WeapDef)
|
||||
{
|
||||
Item.WeaponDef = WeapDef;
|
||||
Item.ItemID = ++MaxItemID;
|
||||
Item.ItemID = MaxItemID++;
|
||||
TraderItems.SaleItems.AddItem(Item);
|
||||
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
|
||||
}
|
||||
|
||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||
@ -142,7 +177,7 @@ public static simulated function ModifyTrader(
|
||||
KFGRI.TraderItems = TraderItems;
|
||||
}
|
||||
|
||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, const out Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
|
||||
|
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Loading…
Reference in New Issue
Block a user