fix InvManager initialization after player death
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6d7f0552db
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c2c6006260
@ -23,8 +23,9 @@ private function CTI_GFxObject_TraderItems GetCTI_TraderItems()
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private function CTI_InventoryManager GetCTI_IM()
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private function CTI_InventoryManager GetCTI_IM()
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{
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{
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if (CTI_IM == None)
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if (CTI_IM != Pawn.InvManager)
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{
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{
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`Log_Base("Update InvManager:" @ String(CTI_IM) @ "<-" @ String(Pawn.InvManager));
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CTI_IM = CTI_InventoryManager(Pawn.InvManager);
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CTI_IM = CTI_InventoryManager(Pawn.InvManager);
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}
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}
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@ -1,5 +1,18 @@
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class CTI_InventoryManager extends KFInventoryManager;
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class CTI_InventoryManager extends KFInventoryManager;
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var private CTI_RepInfo RepInfo;
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public function Initialize(CTI_RepInfo _RepInfo)
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{
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RepInfo = _RepInfo;
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}
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public function OwnerDied()
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{
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RepInfo.SetTimer(1.0f, false, nameof(RepInfo.InitInventoryManager));
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Super.OwnerDied();
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}
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// simulated function final BuyAmmo( float AmountPurchased, EItemType ItemType, optional byte ItemIndex, optional bool bSecondaryAmmo )
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// simulated function final BuyAmmo( float AmountPurchased, EItemType ItemType, optional byte ItemIndex, optional bool bSecondaryAmmo )
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public simulated function CTI_BuyAmmo(float AmountPurchased, EItemType ItemType, optional int ItemIndex, optional bool bSecondaryAmmo)
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public simulated function CTI_BuyAmmo(float AmountPurchased, EItemType ItemType, optional int ItemIndex, optional bool bSecondaryAmmo)
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{
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{
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@ -457,6 +470,35 @@ private reliable server function CTI_ServerBuyGrenade(int AmountPurchased)
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}
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}
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}
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}
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public simulated function int GetWeaponBlocks(const out STraderItem ShopItem, optional int OverrideLevelValue = INDEX_NONE)
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{
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local int ItemUpgradeLevel;
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local KFPlayerController KFPC;
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local Inventory InventoryItem;
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if (ShopItem.SingleClassName != '' && OverrideLevelValue == INDEX_NONE && ClassNameIsInInventory(ShopItem.SingleClassName, InventoryItem))
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{
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ItemUpgradeLevel = KFWeapon(InventoryItem).CurrentWeaponUpgradeIndex;
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}
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else
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{
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if (OverrideLevelValue != INDEX_NONE)
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{
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ItemUpgradeLevel = OverrideLevelValue;
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}
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else
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{
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KFPC = KFPlayerController(Instigator.Owner);
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if (KFPC != None)
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{
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ItemUpgradeLevel = KFPC.GetPurchaseHelper().GetItemUpgradeLevelByClassName(ShopItem.ClassName);
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}
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}
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}
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return ShopItem.BlocksRequired + (ItemUpgradeLevel > INDEX_NONE ? ShopItem.WeaponUpgradeWeight[ItemUpgradeLevel] : 0);
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}
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defaultproperties
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defaultproperties
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{
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{
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@ -446,6 +446,12 @@ private reliable server function Cleanup()
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{
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{
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`Log_Trace();
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`Log_Trace();
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if (PatchRequired)
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{
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`Log_Debug("Skip cleanup to keep CTI_RepInfo alive");
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return;
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}
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`Log_Debug("Cleanup" @ GetKFPC() @ GetKFPRI() == None? "" : GetKFPRI().PlayerName);
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`Log_Debug("Cleanup" @ GetKFPC() @ GetKFPRI() == None? "" : GetKFPRI().PlayerName);
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if (!CTI.DestroyRepInfo(GetKFPC()))
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if (!CTI.DestroyRepInfo(GetKFPC()))
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{
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{
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@ -466,7 +472,7 @@ public function InitInventoryManager()
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`Log_Trace();
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`Log_Trace();
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if (GetKFPRI() == None || !KFPRI.bHasSpawnedIn)
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if (GetKFPRI() == None || !KFPRI.bHasSpawnedIn || KFPC.Pawn == None)
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{
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{
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`Log_Debug("Wait for spawn (InventoryManager)");
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`Log_Debug("Wait for spawn (InventoryManager)");
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SetTimer(1.0f, false, nameof(InitInventoryManager));
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SetTimer(1.0f, false, nameof(InitInventoryManager));
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@ -477,6 +483,7 @@ public function InitInventoryManager()
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KFPC.Pawn.InventoryManagerClass = InventoryManager;
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KFPC.Pawn.InventoryManagerClass = InventoryManager;
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NextInventoryManger = Spawn(KFPC.Pawn.InventoryManagerClass, KFPC.Pawn);
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NextInventoryManger = Spawn(KFPC.Pawn.InventoryManagerClass, KFPC.Pawn);
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CTI_InventoryManager(NextInventoryManger).Initialize(Self);
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if (NextInventoryManger == None)
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if (NextInventoryManger == None)
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{
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{
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@ -2,7 +2,7 @@ class RemoveItems extends Object
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dependson(CTI)
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dependson(CTI)
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config(CTI);
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config(CTI);
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var public config bool bAll;
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var public config bool bALL;
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var public config bool bHRG;
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var public config bool bHRG;
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var public config bool bDLC;
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var public config bool bDLC;
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var private config Array<String> Item;
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var private config Array<String> Item;
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@ -29,11 +29,11 @@ public static function InitConfig(int Version, int LatestVersion)
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private static function ApplyDefault()
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private static function ApplyDefault()
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{
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{
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default.bAll = false;
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default.bALL = false;
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default.bHRG = false;
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default.bHRG = false;
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default.bDLC = false;
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default.bDLC = false;
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default.Item.Length = 0;
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default.Item.Length = 0;
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default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
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default.Item.AddItem("KFGame.SomeWeapon");
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}
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}
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public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
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public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
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@ -45,7 +45,7 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
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local int Line;
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local int Line;
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`Log_Info("Load items to remove:");
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`Log_Info("Load items to remove:");
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if (default.bAll)
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if (default.bALL)
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{
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{
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`Log_Info("Remove all default items");
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`Log_Info("Remove all default items");
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}
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}
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