unlock new DLC weapons
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7
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
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7
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
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@ -0,0 +1,7 @@
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class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
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abstract;
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defaultproperties
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{
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SharedUnlockId = SCU_None
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}
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7
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
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7
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
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class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
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abstract;
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defaultproperties
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{
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SharedUnlockId = SCU_None
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}
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@ -182,6 +182,7 @@ defaultproperties
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
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@ -193,5 +194,6 @@ defaultproperties
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
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WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
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}
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