clean some logs
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cb19485ea2
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52507a24fd
@ -15,19 +15,17 @@ public event PreBeginPlay()
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foreach WorldInfo.DynamicActors(class'CTI', CTI)
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{
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`Log_Base("Found 'CTI'");
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break;
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}
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if (CTI == None)
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{
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`Log_Base("Spawn 'CTI'");
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CTI = WorldInfo.Spawn(class'CTI');
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}
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if (CTI == None)
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{
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`Log_Base("Can't Spawn 'CTI', Destroy...");
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`Log_Base("FATAL: Can't Spawn 'CTI'");
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SafeDestroy();
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}
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}
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