v1.4.0
- added WeaponClass check at config loading stage; - added DLC unlock without replacing KFGFxMoviePlayer_Manager; - redesigned UnlockDLC - now it is flexibly configured; - updated logger and some messages in the log; - added parameter bOfficialWeaponsList allowing you; to have an up-to-date list of all official weapons in the config; - optimized weapon preload: official weapon models are skipped now.
This commit is contained in:
@ -29,23 +29,36 @@ private static function ApplyDefault()
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public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
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{
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local Array<class<KFWeaponDefinition> > ItemList;
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local class<KFWeaponDefinition> ItemClass;
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local class<KFWeaponDefinition> ItemWeapDef;
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local class<KFWeapon> ItemWeapon;
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local String ItemRaw;
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local int Line;
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`Log_Info("Load Items to add:");
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foreach default.Item(ItemRaw, Line)
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{
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ItemClass = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
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if (ItemClass == None)
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ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
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if (ItemWeapDef == None)
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{
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`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load Item class:" @ ItemRaw);
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`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
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continue;
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}
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else
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ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
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if (ItemWeapon == None)
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{
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ItemList.AddItem(ItemClass);
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`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
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`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
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continue;
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}
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if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
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{
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`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
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continue;
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}
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ItemList.AddItem(ItemWeapDef);
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`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
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}
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if (ItemList.Length == default.Item.Length)
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@ -1,11 +1,13 @@
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class CTI extends Info
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config(CTI);
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const LatestVersion = 1;
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const LatestVersion = 2;
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const CfgRemoveItems = class'RemoveItems';
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const CfgAddItems = class'AddItems';
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const Helper = class'Helper';
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const CfgRemoveItems = class'RemoveItems';
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const CfgAddItems = class'AddItems';
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const CfgOfficialWeapons = class'OfficialWeapons';
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const Trader = class'Trader';
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const Unlocker = class'Unlocker';
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struct S_PreloadContent
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{
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@ -17,8 +19,9 @@ struct S_PreloadContent
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var private config int Version;
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var private config E_LogLevel LogLevel;
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var private config bool UnlockDLC;
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var private config String UnlockDLC;
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var private config bool bPreloadContent;
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var private config bool bOfficialWeaponsList;
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var private KFGameInfo KFGI;
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var private KFGameReplicationInfo KFGRI;
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@ -34,14 +37,14 @@ var private Array<S_PreloadContent> PreloadContent;
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public simulated function bool SafeDestroy()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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public event PreBeginPlay()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
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@ -59,7 +62,7 @@ public event PreBeginPlay()
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public event PostBeginPlay()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (bPendingDelete || bDeleteMe) return;
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@ -70,13 +73,13 @@ public event PostBeginPlay()
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private function PreInit()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (Version == `NO_CONFIG)
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{
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LogLevel = LL_Info;
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bPreloadContent = true;
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UnlockDLC = false;
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UnlockDLC = "False";
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SaveConfig();
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}
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@ -88,8 +91,11 @@ private function PreInit()
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case `NO_CONFIG:
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`Log_Info("Config created");
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case 1:
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bOfficialWeaponsList = false;
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case MaxInt:
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`Log_Info("Config updated to version"@LatestVersion);
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`Log_Info("Config updated to version" @ LatestVersion);
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break;
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case LatestVersion:
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@ -102,6 +108,8 @@ private function PreInit()
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`Log_Warn("The config version will be changed to" @ LatestVersion);
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break;
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}
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CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
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if (LatestVersion != Version)
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{
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@ -117,6 +125,13 @@ private function PreInit()
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}
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`Log_Base("LogLevel:" @ LogLevel);
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if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
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{
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`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
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UnlockDLC = "False";
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SaveConfig();
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}
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RemoveItems = CfgRemoveItems.static.Load(LogLevel);
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AddItems = CfgAddItems.static.Load(LogLevel);
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}
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@ -125,7 +140,7 @@ private function PostInit()
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{
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local CTI_RepInfo RepInfo;
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`Log_Trace(`Location);
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`Log_Trace();
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if (WorldInfo == None || WorldInfo.Game == None)
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{
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@ -141,42 +156,6 @@ private function PostInit()
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return;
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}
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// TODO:
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// replace shopContainer (KFGFxTraderContainer_Store)
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// without replacing KFGFxMoviePlayer_Manager
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// but how? 🤔
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if (UnlockDLC)
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{
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if (KFGameInfo_VersusSurvival(KFGI) != None)
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{
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if (KFGI.KFGFxManagerClass != class'CTI_GFxMoviePlayer_Manager_Versus')
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{
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if (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass)
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{
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`Log_Warn("Found custom 'KFGFxManagerClass' (" $ KFGI.KFGFxManagerClass $ "), there may be compatibility issues");
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`Log_Warn("If you notice problems, try disabling UnlockDLC");
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}
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KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
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`Log_Info("DLC unlocked");
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}
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}
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else
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{
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if (KFGI.KFGFxManagerClass != class'CTI_GFxMoviePlayer_Manager')
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{
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if (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass)
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{
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`Log_Warn("Found custom 'KFGFxManagerClass' (" $ KFGI.KFGFxManagerClass $ "), there may be compatibility issues");
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`Log_Warn("If you notice problems, try disabling UnlockDLC");
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}
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KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
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`Log_Info("DLC unlocked");
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}
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}
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}
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if (KFGI.GameReplicationInfo == None)
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{
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SetTimer(1.0f, false, nameof(PostInit));
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@ -191,13 +170,18 @@ private function PostInit()
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return;
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}
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Helper.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll);
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if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
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{
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`Log_Info("DLC unlocked");
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}
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if (bPreloadContent)
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{
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Preload(AddItems);
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}
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Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll, LogLevel);
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ReadyToSync = true;
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foreach RepInfos(RepInfo)
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@ -211,13 +195,24 @@ private function PostInit()
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private function Preload(Array<class<KFWeaponDefinition> > Content)
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{
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local Array<class<KFWeapon> > OfficialWeapons;
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local S_PreloadContent SPC;
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`Log_Trace();
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OfficialWeapons = Trader.static.GetTraderWeapons();
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foreach Content(SPC.KFWD)
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{
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SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
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if (SPC.KFWC != None)
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{
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if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
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{
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`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
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continue;
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}
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SPC.KFW = KFGI.Spawn(SPC.KFWC);
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if (SPC.KFW == None)
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{
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@ -240,18 +235,20 @@ private function Preload(Array<class<KFWeaponDefinition> > Content)
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{
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SPC.KFWA.KFW_StartLoadWeaponContent();
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}
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`Log_Info("Preloaded" @ PreloadContent.Length @ "weapon models");
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}
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public function NotifyLogin(Controller C)
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{
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`Log_Trace(`Location);
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`Log_Trace();
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CreateRepInfo(C);
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}
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public function NotifyLogout(Controller C)
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{
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`Log_Trace(`Location);
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`Log_Trace();
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DestroyRepInfo(C);
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}
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@ -260,7 +257,7 @@ public function bool CreateRepInfo(Controller C)
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{
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local CTI_RepInfo RepInfo;
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`Log_Trace(`Location);
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`Log_Trace();
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if (C == None) return false;
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@ -293,7 +290,7 @@ public function bool DestroyRepInfo(Controller C)
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{
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local CTI_RepInfo RepInfo;
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`Log_Trace(`Location);
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`Log_Trace();
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if (C == None) return false;
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@ -1,6 +1,6 @@
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class CTI_RepInfo extends ReplicationInfo;
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const Helper = class'Helper';
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const Trader = class'Trader';
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var public bool PendingSync;
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@ -33,7 +33,7 @@ replication
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public simulated function bool SafeDestroy()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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@ -45,7 +45,7 @@ public function PrepareSync(
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Array<class<KFWeaponDefinition> > _AddItems,
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bool _ReplaceMode)
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{
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`Log_Trace(`Location);
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`Log_Trace();
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CTI = _CTI;
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LogLevel = _LogLevel;
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@ -57,7 +57,7 @@ public function PrepareSync(
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private simulated function KFPlayerController GetKFPC()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (KFPC != None) return KFPC;
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@ -73,7 +73,7 @@ private simulated function KFPlayerController GetKFPC()
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private simulated function SetPartyInGameWidget()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (GetKFPC() == None) return;
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@ -86,7 +86,7 @@ private simulated function SetPartyInGameWidget()
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private simulated function bool CheckPartyInGameWidget()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (PartyInGameWidget == None)
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{
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@ -98,7 +98,7 @@ private simulated function bool CheckPartyInGameWidget()
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private simulated function HideReadyButton()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (CheckPartyInGameWidget())
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{
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@ -108,7 +108,7 @@ private simulated function HideReadyButton()
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private simulated function ShowReadyButton()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (CheckPartyInGameWidget())
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{
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@ -121,7 +121,7 @@ private simulated function ShowReadyButton()
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private simulated function UpdateNotification(String Title, String Downloading, String Remainig, int Percent)
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (CheckPartyInGameWidget() && Notification != None)
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{
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@ -137,7 +137,7 @@ private simulated function UpdateNotification(String Title, String Downloading,
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private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
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{
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`Log_Trace(`Location);
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`Log_Trace();
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if (WeapDef == None)
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{
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@ -164,14 +164,14 @@ private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, o
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Recieved = RemoveItems.Length + AddItems.Length;
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NotificationLeftText = Remove ? "-" : "+" @ Repl(String(WeapDef), "KFWeapDef_", "");
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NotificationRightText = Recieved @ "/" @ SyncSize;
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NotificationLeftText = WeapDef.static.GetItemName();
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NotificationRightText = Recieved @ "/" @ SyncSize @ "(" $ (Remove ? "remove" : "add") $ ")";
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if (SyncSize != 0)
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{
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NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
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}
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`Log_Debug("ClientSync:" @ NotificationLeftText @ NotificationRightText);
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`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
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ServerSync();
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}
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@ -190,13 +190,18 @@ private simulated reliable client function ClientSyncFinished()
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{
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local KFGameReplicationInfo KFGRI;
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`Log_Trace(`Location);
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`Log_Trace();
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NotificationLeftText = "";
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NotificationRightText = "";
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NotificationPercent = 0;
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if (WorldInfo.GRI == None)
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{
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`Log_Debug("ClientSyncFinished: Waiting GRI");
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NotificationHeaderText = "Waiting for GameReplicationInfo...";
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NotificationLeftText = String(++WaitingGRI) $ "s";
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NotificationRightText = "";
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SetTimer(1.0f, false, nameof(ClientSyncFinished));
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return;
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}
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@ -207,16 +212,21 @@ private simulated reliable client function ClientSyncFinished()
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`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
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ClearTimer(nameof(KeepNotification));
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UpdateNotification(
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"Error: Incompatible Replication info:" @ String(WorldInfo.GRI),
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"Incompatible GRI:" @ String(WorldInfo.GRI),
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"Disconnect...", "", 0);
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Cleanup();
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ConsoleCommand("Disconnect");
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SafeDestroy();
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return;
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}
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NotificationHeaderText = "Sync finished";
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NotificationLeftText = "";
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NotificationRightText = "";
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NotificationPercent = 0;
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Helper.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode);
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`Log_Debug("ClientSyncFinished: Helper.static.ModifyTrader");
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Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, LogLevel);
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`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
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ClearTimer(nameof(KeepNotification));
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ShowReadyButton();
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@ -228,7 +238,7 @@ private simulated reliable client function ClientSyncFinished()
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private reliable server function Cleanup()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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`Log_Debug("Cleanup");
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if (!CTI.DestroyRepInfo(Controller(Owner)))
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@ -240,26 +250,27 @@ private reliable server function Cleanup()
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public reliable server function ServerSync()
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{
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`Log_Trace(`Location);
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`Log_Trace();
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PendingSync = false;
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if (bPendingDelete || bDeleteMe) return;
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`Log_Debug("ServerSync:" @ Recieved @ "/" @ SyncSize);
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if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
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{
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`Log_Debug("ServerSync: SyncFinished");
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`Log_Debug("ServerSync: Finished");
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ClientSyncFinished();
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}
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else
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{
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if (Recieved < RemoveItems.Length)
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{
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`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
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ClientSync(RemoveItems[Recieved++], true);
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}
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else
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{
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`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
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ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
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}
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}
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|
7
CTI/Classes/CTI_WeapDef_AutoTurret.uc
Normal file
7
CTI/Classes/CTI_WeapDef_AutoTurret.uc
Normal file
@ -0,0 +1,7 @@
|
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class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
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abstract;
|
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|
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defaultproperties
|
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{
|
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SharedUnlockId = SCU_None
|
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}
|
7
CTI/Classes/CTI_WeapDef_BladedPistol.uc
Normal file
7
CTI/Classes/CTI_WeapDef_BladedPistol.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Blunderbuss.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Blunderbuss.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_ChainBat.uc
Normal file
7
CTI/Classes/CTI_WeapDef_ChainBat.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_ChiappaRhino.uc
Normal file
7
CTI/Classes/CTI_WeapDef_ChiappaRhino.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_ChiappaRhinoDual.uc
Normal file
7
CTI/Classes/CTI_WeapDef_ChiappaRhinoDual.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_CompoundBow.uc
Normal file
7
CTI/Classes/CTI_WeapDef_CompoundBow.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Doshinegun.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Doshinegun.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_DualBladed.uc
Normal file
7
CTI/Classes/CTI_WeapDef_DualBladed.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_FAMAS.uc
Normal file
7
CTI/Classes/CTI_WeapDef_FAMAS.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_G18.uc
Normal file
7
CTI/Classes/CTI_WeapDef_G18.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_GravityImploder.uc
Normal file
7
CTI/Classes/CTI_WeapDef_GravityImploder.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_IonThruster.uc
Normal file
7
CTI/Classes/CTI_WeapDef_IonThruster.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Mine_Reconstructor.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Mine_Reconstructor.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Minigun.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Minigun.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_MosinNagant.uc
Normal file
7
CTI/Classes/CTI_WeapDef_MosinNagant.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_ParasiteImplanter.uc
Normal file
7
CTI/Classes/CTI_WeapDef_ParasiteImplanter.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Pistol_DualG18.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Pistol_DualG18.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Pistol_G18C.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Pistol_G18C.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Rifle_FrostShotgunAxe.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Rifle_FrostShotgunAxe.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_ShrinkRayGun.uc
Normal file
7
CTI/Classes/CTI_WeapDef_ShrinkRayGun.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_ThermiteBore.uc
Normal file
7
CTI/Classes/CTI_WeapDef_ThermiteBore.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
7
CTI/Classes/CTI_WeapDef_Zweihander.uc
Normal file
7
CTI/Classes/CTI_WeapDef_Zweihander.uc
Normal file
@ -0,0 +1,7 @@
|
||||
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
||||
abstract;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
class Helper extends Object;
|
||||
|
||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||
{
|
||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||
}
|
||||
|
||||
public static simulated function ModifyTrader(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
Array<class<KFWeaponDefinition> > AddItems,
|
||||
bool ReplaceMode)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
local int Index;
|
||||
local int MaxItemID;
|
||||
|
||||
if (KFGRI == None) return;
|
||||
|
||||
TraderItems = KFGFxObject_TraderItems(DynamicLoadObject(KFGRI.TraderItemsPath, class'KFGFxObject_TraderItems'));
|
||||
|
||||
if (!ReplaceMode)
|
||||
{
|
||||
foreach TraderItems.SaleItems(Item)
|
||||
{
|
||||
if (Item.WeaponDef != None && RemoveItems.Find(Item.WeaponDef) == INDEX_NONE)
|
||||
{
|
||||
WeapDefs.AddItem(Item.WeaponDef);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Index = 0; Index < AddItems.Length; Index++)
|
||||
WeapDefs.AddItem(AddItems[Index]);
|
||||
|
||||
WeapDefs.Sort(ByPrice);
|
||||
|
||||
TraderItems.SaleItems.Length = 0;
|
||||
MaxItemID = 0;
|
||||
foreach WeapDefs(WeapDef)
|
||||
{
|
||||
Item.WeaponDef = WeapDef;
|
||||
Item.ItemID = ++MaxItemID;
|
||||
TraderItems.SaleItems.AddItem(Item);
|
||||
}
|
||||
|
||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||
|
||||
KFGRI.TraderItems = TraderItems;
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
43
CTI/Classes/OfficialWeapons.uc
Normal file
43
CTI/Classes/OfficialWeapons.uc
Normal file
@ -0,0 +1,43 @@
|
||||
class OfficialWeapons extends Object
|
||||
config(CTI);
|
||||
|
||||
const Trader = class'Trader';
|
||||
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
|
||||
|
||||
var private config String Comment;
|
||||
var private config Array<String> Item;
|
||||
|
||||
private delegate int ByName(String A, String B)
|
||||
{
|
||||
return A > B ? -1 : 0;
|
||||
}
|
||||
|
||||
public static function Update(bool Enabled)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||
local class<KFWeaponDefinition> KFWeapDef;
|
||||
|
||||
if (!Enabled) return;
|
||||
|
||||
KFWeapDefs = Trader.static.GetTraderWeapDefs();
|
||||
|
||||
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
|
||||
{
|
||||
default.Comment = DefaultComment;
|
||||
default.Item.Length = 0;
|
||||
|
||||
foreach KFWeapDefs(KFWeapDef)
|
||||
{
|
||||
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
|
||||
}
|
||||
|
||||
default.Item.Sort(ByName);
|
||||
|
||||
StaticSaveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
@ -31,7 +31,8 @@ private static function ApplyDefault()
|
||||
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > ItemList;
|
||||
local class<KFWeaponDefinition> ItemClass;
|
||||
local class<KFWeaponDefinition> ItemWeapDef;
|
||||
local class<KFWeapon> ItemWeapon;
|
||||
local String ItemRaw;
|
||||
local int Line;
|
||||
|
||||
@ -44,21 +45,33 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
|
||||
{
|
||||
foreach default.Item(ItemRaw, Line)
|
||||
{
|
||||
ItemClass = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
||||
if (ItemClass == None)
|
||||
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
||||
if (ItemWeapDef == None)
|
||||
{
|
||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load item class:" @ ItemRaw);
|
||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
|
||||
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
|
||||
if (ItemWeapon == None)
|
||||
{
|
||||
ItemList.AddItem(ItemClass);
|
||||
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
|
||||
{
|
||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
|
||||
continue;
|
||||
}
|
||||
|
||||
ItemList.AddItem(ItemWeapDef);
|
||||
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
||||
}
|
||||
|
||||
if (ItemList.Length == default.Item.Length)
|
||||
{
|
||||
`Log_Info("Items to remove list loaded successfully (" $ default.Item.Length @ "entries)");
|
||||
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
161
CTI/Classes/Trader.uc
Normal file
161
CTI/Classes/Trader.uc
Normal file
@ -0,0 +1,161 @@
|
||||
class Trader extends Object
|
||||
abstract;
|
||||
|
||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||
{
|
||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||
}
|
||||
|
||||
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||
{
|
||||
local String TraderItemsPath;
|
||||
|
||||
if (KFGRI == None)
|
||||
{
|
||||
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
|
||||
}
|
||||
else
|
||||
{
|
||||
TraderItemsPath = KFGRI.TraderItemsPath;
|
||||
}
|
||||
|
||||
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
||||
}
|
||||
|
||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
foreach TraderItems.SaleItems(Item)
|
||||
{
|
||||
if (Item.WeaponDef != None)
|
||||
{
|
||||
KFWeapDefs.AddItem(Item.WeaponDef);
|
||||
}
|
||||
}
|
||||
|
||||
return KFWeapDefs;
|
||||
}
|
||||
|
||||
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||
{
|
||||
local Array<class<KFWeapon> > KFWeapons;
|
||||
local class<KFWeapon> KFWeapon;
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
foreach TraderItems.SaleItems(Item)
|
||||
{
|
||||
if (Item.WeaponDef != None)
|
||||
{
|
||||
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
|
||||
if (KFWeapon != None)
|
||||
{
|
||||
KFWeapons.AddItem(KFWeapon);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return KFWeapons;
|
||||
}
|
||||
|
||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
foreach TraderItems.SaleItems(Item)
|
||||
{
|
||||
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
|
||||
{
|
||||
WeapDefs.AddItem(Item.WeaponDef);
|
||||
}
|
||||
}
|
||||
|
||||
return WeapDefs;
|
||||
}
|
||||
|
||||
public static simulated function ModifyTrader(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
Array<class<KFWeaponDefinition> > AddItems,
|
||||
bool ReplaceMode,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
local int Index;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
if (!ReplaceMode)
|
||||
{
|
||||
foreach TraderItems.SaleItems(Item)
|
||||
{
|
||||
if (Item.WeaponDef != None
|
||||
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
|
||||
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
|
||||
{
|
||||
WeapDefs.AddItem(Item.WeaponDef);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Index = 0; Index < AddItems.Length; ++Index)
|
||||
{
|
||||
WeapDefs.AddItem(AddItems[Index]);
|
||||
}
|
||||
|
||||
WeapDefs.Sort(ByPrice);
|
||||
|
||||
TraderItems.SaleItems.Length = 0;
|
||||
MaxItemID = 0;
|
||||
foreach WeapDefs(WeapDef)
|
||||
{
|
||||
Item.WeaponDef = WeapDef;
|
||||
Item.ItemID = ++MaxItemID;
|
||||
TraderItems.SaleItems.AddItem(Item);
|
||||
}
|
||||
|
||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||
|
||||
KFGRI.TraderItems = TraderItems;
|
||||
}
|
||||
|
||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
foreach WeapDefs(WeapDef)
|
||||
{
|
||||
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
195
CTI/Classes/Unlocker.uc
Normal file
195
CTI/Classes/Unlocker.uc
Normal file
@ -0,0 +1,195 @@
|
||||
class Unlocker extends Object
|
||||
abstract;
|
||||
|
||||
// TODO:
|
||||
// replace shopContainer (KFGFxTraderContainer_Store)
|
||||
// without replacing KFGFxMoviePlayer_Manager
|
||||
// but how? 🤔
|
||||
|
||||
const Trader = class'Trader';
|
||||
|
||||
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
||||
|
||||
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
|
||||
switch (Locs(UnlockType))
|
||||
{
|
||||
case "true":
|
||||
case "false":
|
||||
case "auto":
|
||||
case "replaceweapons":
|
||||
case "replacefilter":
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static function bool UnlockDLC(
|
||||
KFGameInfo KFGI,
|
||||
KFGameReplicationInfo KFGRI,
|
||||
String UnlockType,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
|
||||
switch (Locs(UnlockType))
|
||||
{
|
||||
case "true":
|
||||
case "auto":
|
||||
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
|
||||
case "replaceweapons":
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
|
||||
case "replacefilter":
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
|
||||
case "false":
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static function bool Auto(
|
||||
KFGameInfo KFGI,
|
||||
KFGameReplicationInfo KFGRI,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local bool CustomGFxManager;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
if (KFGI == None) return false;
|
||||
|
||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||
{
|
||||
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
|
||||
}
|
||||
else
|
||||
{
|
||||
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
|
||||
}
|
||||
|
||||
if (CustomGFxManager)
|
||||
{
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
}
|
||||
}
|
||||
|
||||
private static function bool ReplaceWeapons(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
|
||||
local class<KFWeaponDefinition> WeapDefDLC;
|
||||
local class<KFWeaponDefinition> WeapDefReplacement;
|
||||
local bool Unlock, PartialUnlock;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
Unlock = false;
|
||||
PartialUnlock = false;
|
||||
|
||||
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
|
||||
|
||||
foreach WeapDefsDLCs(WeapDefDLC)
|
||||
{
|
||||
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
|
||||
if (WeapDefReplacement != None)
|
||||
{
|
||||
Unlock = true;
|
||||
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
|
||||
{
|
||||
AddItems.AddItem(WeapDefReplacement);
|
||||
}
|
||||
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
|
||||
}
|
||||
else
|
||||
{
|
||||
PartialUnlock = true;
|
||||
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
||||
}
|
||||
}
|
||||
|
||||
if (PartialUnlock)
|
||||
{
|
||||
`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
|
||||
}
|
||||
|
||||
return Unlock;
|
||||
}
|
||||
|
||||
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
foreach default.WeapDefDLCReplacements(WeapDef)
|
||||
{
|
||||
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
||||
{
|
||||
return WeapDef;
|
||||
}
|
||||
}
|
||||
|
||||
return None;
|
||||
}
|
||||
|
||||
private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
|
||||
if (KFGI == None) return false;
|
||||
|
||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||
{
|
||||
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
|
||||
}
|
||||
else
|
||||
{
|
||||
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
WeapDefDLCReplacements(0) = class'CTI_WeapDef_AutoTurret'
|
||||
WeapDefDLCReplacements(1) = class'CTI_WeapDef_BladedPistol'
|
||||
WeapDefDLCReplacements(2) = class'CTI_WeapDef_Blunderbuss'
|
||||
WeapDefDLCReplacements(3) = class'CTI_WeapDef_ChainBat'
|
||||
WeapDefDLCReplacements(4) = class'CTI_WeapDef_ChiappaRhino'
|
||||
WeapDefDLCReplacements(5) = class'CTI_WeapDef_ChiappaRhinoDual'
|
||||
WeapDefDLCReplacements(6) = class'CTI_WeapDef_CompoundBow'
|
||||
WeapDefDLCReplacements(7) = class'CTI_WeapDef_Doshinegun'
|
||||
WeapDefDLCReplacements(8) = class'CTI_WeapDef_DualBladed'
|
||||
WeapDefDLCReplacements(9) = class'CTI_WeapDef_FAMAS'
|
||||
WeapDefDLCReplacements(10) = class'CTI_WeapDef_G18'
|
||||
WeapDefDLCReplacements(11) = class'CTI_WeapDef_GravityImploder'
|
||||
WeapDefDLCReplacements(12) = class'CTI_WeapDef_IonThruster'
|
||||
WeapDefDLCReplacements(13) = class'CTI_WeapDef_Mine_Reconstructor'
|
||||
WeapDefDLCReplacements(14) = class'CTI_WeapDef_Minigun'
|
||||
WeapDefDLCReplacements(15) = class'CTI_WeapDef_MosinNagant'
|
||||
WeapDefDLCReplacements(16) = class'CTI_WeapDef_ParasiteImplanter'
|
||||
WeapDefDLCReplacements(17) = class'CTI_WeapDef_Pistol_DualG18'
|
||||
WeapDefDLCReplacements(18) = class'CTI_WeapDef_Pistol_G18C'
|
||||
WeapDefDLCReplacements(19) = class'CTI_WeapDef_Rifle_FrostShotgunAxe'
|
||||
WeapDefDLCReplacements(20) = class'CTI_WeapDef_ShrinkRayGun'
|
||||
WeapDefDLCReplacements(21) = class'CTI_WeapDef_ThermiteBore'
|
||||
WeapDefDLCReplacements(22) = class'CTI_WeapDef_Zweihander'
|
||||
}
|
Reference in New Issue
Block a user