- added WeaponClass check at config loading stage;
- added DLC unlock without replacing KFGFxMoviePlayer_Manager;
- redesigned UnlockDLC - now it is flexibly configured;
- updated logger and some messages in the log;
- added parameter bOfficialWeaponsList allowing you;
  to have an up-to-date list of all official weapons in the config;
- optimized weapon preload: official weapon models are skipped now.
This commit is contained in:
2022-07-18 20:27:51 +03:00
parent a60535777e
commit 48d9e1c60e
33 changed files with 700 additions and 159 deletions

View File

@ -29,23 +29,36 @@ private static function ApplyDefault()
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > ItemList;
local class<KFWeaponDefinition> ItemClass;
local class<KFWeaponDefinition> ItemWeapDef;
local class<KFWeapon> ItemWeapon;
local String ItemRaw;
local int Line;
`Log_Info("Load Items to add:");
foreach default.Item(ItemRaw, Line)
{
ItemClass = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemClass == None)
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemWeapDef == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load Item class:" @ ItemRaw);
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
continue;
}
else
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
if (ItemWeapon == None)
{
ItemList.AddItem(ItemClass);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
continue;
}
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
continue;
}
ItemList.AddItem(ItemWeapDef);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
}
if (ItemList.Length == default.Item.Length)

View File

@ -1,11 +1,13 @@
class CTI extends Info
config(CTI);
const LatestVersion = 1;
const LatestVersion = 2;
const CfgRemoveItems = class'RemoveItems';
const CfgAddItems = class'AddItems';
const Helper = class'Helper';
const CfgRemoveItems = class'RemoveItems';
const CfgAddItems = class'AddItems';
const CfgOfficialWeapons = class'OfficialWeapons';
const Trader = class'Trader';
const Unlocker = class'Unlocker';
struct S_PreloadContent
{
@ -17,8 +19,9 @@ struct S_PreloadContent
var private config int Version;
var private config E_LogLevel LogLevel;
var private config bool UnlockDLC;
var private config String UnlockDLC;
var private config bool bPreloadContent;
var private config bool bOfficialWeaponsList;
var private KFGameInfo KFGI;
var private KFGameReplicationInfo KFGRI;
@ -34,14 +37,14 @@ var private Array<S_PreloadContent> PreloadContent;
public simulated function bool SafeDestroy()
{
`Log_Trace(`Location);
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
`Log_Trace(`Location);
`Log_Trace();
`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
@ -59,7 +62,7 @@ public event PreBeginPlay()
public event PostBeginPlay()
{
`Log_Trace(`Location);
`Log_Trace();
if (bPendingDelete || bDeleteMe) return;
@ -70,13 +73,13 @@ public event PostBeginPlay()
private function PreInit()
{
`Log_Trace(`Location);
`Log_Trace();
if (Version == `NO_CONFIG)
{
LogLevel = LL_Info;
bPreloadContent = true;
UnlockDLC = false;
UnlockDLC = "False";
SaveConfig();
}
@ -88,8 +91,11 @@ private function PreInit()
case `NO_CONFIG:
`Log_Info("Config created");
case 1:
bOfficialWeaponsList = false;
case MaxInt:
`Log_Info("Config updated to version"@LatestVersion);
`Log_Info("Config updated to version" @ LatestVersion);
break;
case LatestVersion:
@ -102,6 +108,8 @@ private function PreInit()
`Log_Warn("The config version will be changed to" @ LatestVersion);
break;
}
CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
if (LatestVersion != Version)
{
@ -117,6 +125,13 @@ private function PreInit()
}
`Log_Base("LogLevel:" @ LogLevel);
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
{
`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
UnlockDLC = "False";
SaveConfig();
}
RemoveItems = CfgRemoveItems.static.Load(LogLevel);
AddItems = CfgAddItems.static.Load(LogLevel);
}
@ -125,7 +140,7 @@ private function PostInit()
{
local CTI_RepInfo RepInfo;
`Log_Trace(`Location);
`Log_Trace();
if (WorldInfo == None || WorldInfo.Game == None)
{
@ -141,42 +156,6 @@ private function PostInit()
return;
}
// TODO:
// replace shopContainer (KFGFxTraderContainer_Store)
// without replacing KFGFxMoviePlayer_Manager
// but how? 🤔
if (UnlockDLC)
{
if (KFGameInfo_VersusSurvival(KFGI) != None)
{
if (KFGI.KFGFxManagerClass != class'CTI_GFxMoviePlayer_Manager_Versus')
{
if (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass)
{
`Log_Warn("Found custom 'KFGFxManagerClass' (" $ KFGI.KFGFxManagerClass $ "), there may be compatibility issues");
`Log_Warn("If you notice problems, try disabling UnlockDLC");
}
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
`Log_Info("DLC unlocked");
}
}
else
{
if (KFGI.KFGFxManagerClass != class'CTI_GFxMoviePlayer_Manager')
{
if (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass)
{
`Log_Warn("Found custom 'KFGFxManagerClass' (" $ KFGI.KFGFxManagerClass $ "), there may be compatibility issues");
`Log_Warn("If you notice problems, try disabling UnlockDLC");
}
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
`Log_Info("DLC unlocked");
}
}
}
if (KFGI.GameReplicationInfo == None)
{
SetTimer(1.0f, false, nameof(PostInit));
@ -191,13 +170,18 @@ private function PostInit()
return;
}
Helper.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll);
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
{
`Log_Info("DLC unlocked");
}
if (bPreloadContent)
{
Preload(AddItems);
}
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll, LogLevel);
ReadyToSync = true;
foreach RepInfos(RepInfo)
@ -211,13 +195,24 @@ private function PostInit()
private function Preload(Array<class<KFWeaponDefinition> > Content)
{
local Array<class<KFWeapon> > OfficialWeapons;
local S_PreloadContent SPC;
`Log_Trace();
OfficialWeapons = Trader.static.GetTraderWeapons();
foreach Content(SPC.KFWD)
{
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
if (SPC.KFWC != None)
{
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
{
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
continue;
}
SPC.KFW = KFGI.Spawn(SPC.KFWC);
if (SPC.KFW == None)
{
@ -240,18 +235,20 @@ private function Preload(Array<class<KFWeaponDefinition> > Content)
{
SPC.KFWA.KFW_StartLoadWeaponContent();
}
`Log_Info("Preloaded" @ PreloadContent.Length @ "weapon models");
}
public function NotifyLogin(Controller C)
{
`Log_Trace(`Location);
`Log_Trace();
CreateRepInfo(C);
}
public function NotifyLogout(Controller C)
{
`Log_Trace(`Location);
`Log_Trace();
DestroyRepInfo(C);
}
@ -260,7 +257,7 @@ public function bool CreateRepInfo(Controller C)
{
local CTI_RepInfo RepInfo;
`Log_Trace(`Location);
`Log_Trace();
if (C == None) return false;
@ -293,7 +290,7 @@ public function bool DestroyRepInfo(Controller C)
{
local CTI_RepInfo RepInfo;
`Log_Trace(`Location);
`Log_Trace();
if (C == None) return false;

View File

@ -1,6 +1,6 @@
class CTI_RepInfo extends ReplicationInfo;
const Helper = class'Helper';
const Trader = class'Trader';
var public bool PendingSync;
@ -33,7 +33,7 @@ replication
public simulated function bool SafeDestroy()
{
`Log_Trace(`Location);
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
@ -45,7 +45,7 @@ public function PrepareSync(
Array<class<KFWeaponDefinition> > _AddItems,
bool _ReplaceMode)
{
`Log_Trace(`Location);
`Log_Trace();
CTI = _CTI;
LogLevel = _LogLevel;
@ -57,7 +57,7 @@ public function PrepareSync(
private simulated function KFPlayerController GetKFPC()
{
`Log_Trace(`Location);
`Log_Trace();
if (KFPC != None) return KFPC;
@ -73,7 +73,7 @@ private simulated function KFPlayerController GetKFPC()
private simulated function SetPartyInGameWidget()
{
`Log_Trace(`Location);
`Log_Trace();
if (GetKFPC() == None) return;
@ -86,7 +86,7 @@ private simulated function SetPartyInGameWidget()
private simulated function bool CheckPartyInGameWidget()
{
`Log_Trace(`Location);
`Log_Trace();
if (PartyInGameWidget == None)
{
@ -98,7 +98,7 @@ private simulated function bool CheckPartyInGameWidget()
private simulated function HideReadyButton()
{
`Log_Trace(`Location);
`Log_Trace();
if (CheckPartyInGameWidget())
{
@ -108,7 +108,7 @@ private simulated function HideReadyButton()
private simulated function ShowReadyButton()
{
`Log_Trace(`Location);
`Log_Trace();
if (CheckPartyInGameWidget())
{
@ -121,7 +121,7 @@ private simulated function ShowReadyButton()
private simulated function UpdateNotification(String Title, String Downloading, String Remainig, int Percent)
{
`Log_Trace(`Location);
`Log_Trace();
if (CheckPartyInGameWidget() && Notification != None)
{
@ -137,7 +137,7 @@ private simulated function UpdateNotification(String Title, String Downloading,
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
{
`Log_Trace(`Location);
`Log_Trace();
if (WeapDef == None)
{
@ -164,14 +164,14 @@ private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, o
Recieved = RemoveItems.Length + AddItems.Length;
NotificationLeftText = Remove ? "-" : "+" @ Repl(String(WeapDef), "KFWeapDef_", "");
NotificationRightText = Recieved @ "/" @ SyncSize;
NotificationLeftText = WeapDef.static.GetItemName();
NotificationRightText = Recieved @ "/" @ SyncSize @ "(" $ (Remove ? "remove" : "add") $ ")";
if (SyncSize != 0)
{
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
}
`Log_Debug("ClientSync:" @ NotificationLeftText @ NotificationRightText);
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
ServerSync();
}
@ -190,13 +190,18 @@ private simulated reliable client function ClientSyncFinished()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace(`Location);
`Log_Trace();
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
if (WorldInfo.GRI == None)
{
`Log_Debug("ClientSyncFinished: Waiting GRI");
NotificationHeaderText = "Waiting for GameReplicationInfo...";
NotificationLeftText = String(++WaitingGRI) $ "s";
NotificationRightText = "";
SetTimer(1.0f, false, nameof(ClientSyncFinished));
return;
}
@ -207,16 +212,21 @@ private simulated reliable client function ClientSyncFinished()
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
ClearTimer(nameof(KeepNotification));
UpdateNotification(
"Error: Incompatible Replication info:" @ String(WorldInfo.GRI),
"Incompatible GRI:" @ String(WorldInfo.GRI),
"Disconnect...", "", 0);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
NotificationHeaderText = "Sync finished";
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
Helper.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode);
`Log_Debug("ClientSyncFinished: Helper.static.ModifyTrader");
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, LogLevel);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
ClearTimer(nameof(KeepNotification));
ShowReadyButton();
@ -228,7 +238,7 @@ private simulated reliable client function ClientSyncFinished()
private reliable server function Cleanup()
{
`Log_Trace(`Location);
`Log_Trace();
`Log_Debug("Cleanup");
if (!CTI.DestroyRepInfo(Controller(Owner)))
@ -240,26 +250,27 @@ private reliable server function Cleanup()
public reliable server function ServerSync()
{
`Log_Trace(`Location);
`Log_Trace();
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
`Log_Debug("ServerSync:" @ Recieved @ "/" @ SyncSize);
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
{
`Log_Debug("ServerSync: SyncFinished");
`Log_Debug("ServerSync: Finished");
ClientSyncFinished();
}
else
{
if (Recieved < RemoveItems.Length)
{
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++], true);
}
else
{
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
}
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_G18 extends KFWeapDef_G18
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -0,0 +1,7 @@
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,58 +0,0 @@
class Helper extends Object;
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
{
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
}
public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems,
Array<class<KFWeaponDefinition> > AddItems,
bool ReplaceMode)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
local int Index;
local int MaxItemID;
if (KFGRI == None) return;
TraderItems = KFGFxObject_TraderItems(DynamicLoadObject(KFGRI.TraderItemsPath, class'KFGFxObject_TraderItems'));
if (!ReplaceMode)
{
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None && RemoveItems.Find(Item.WeaponDef) == INDEX_NONE)
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
}
for (Index = 0; Index < AddItems.Length; Index++)
WeapDefs.AddItem(AddItems[Index]);
WeapDefs.Sort(ByPrice);
TraderItems.SaleItems.Length = 0;
MaxItemID = 0;
foreach WeapDefs(WeapDef)
{
Item.WeaponDef = WeapDef;
Item.ItemID = ++MaxItemID;
TraderItems.SaleItems.AddItem(Item);
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);
KFGRI.TraderItems = TraderItems;
}
defaultproperties
{
}

View File

@ -0,0 +1,43 @@
class OfficialWeapons extends Object
config(CTI);
const Trader = class'Trader';
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
var private config String Comment;
var private config Array<String> Item;
private delegate int ByName(String A, String B)
{
return A > B ? -1 : 0;
}
public static function Update(bool Enabled)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local class<KFWeaponDefinition> KFWeapDef;
if (!Enabled) return;
KFWeapDefs = Trader.static.GetTraderWeapDefs();
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
{
default.Comment = DefaultComment;
default.Item.Length = 0;
foreach KFWeapDefs(KFWeapDef)
{
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
}
default.Item.Sort(ByName);
StaticSaveConfig();
}
}
defaultproperties
{
}

View File

@ -31,7 +31,8 @@ private static function ApplyDefault()
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > ItemList;
local class<KFWeaponDefinition> ItemClass;
local class<KFWeaponDefinition> ItemWeapDef;
local class<KFWeapon> ItemWeapon;
local String ItemRaw;
local int Line;
@ -44,21 +45,33 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
{
foreach default.Item(ItemRaw, Line)
{
ItemClass = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemClass == None)
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemWeapDef == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load item class:" @ ItemRaw);
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
continue;
}
else
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
if (ItemWeapon == None)
{
ItemList.AddItem(ItemClass);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
continue;
}
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
continue;
}
ItemList.AddItem(ItemWeapDef);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
}
if (ItemList.Length == default.Item.Length)
{
`Log_Info("Items to remove list loaded successfully (" $ default.Item.Length @ "entries)");
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
}
else
{

161
CTI/Classes/Trader.uc Normal file
View File

@ -0,0 +1,161 @@
class Trader extends Object
abstract;
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
{
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
}
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
{
local String TraderItemsPath;
if (KFGRI == None)
{
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
}
else
{
TraderItemsPath = KFGRI.TraderItemsPath;
}
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapDefs.AddItem(Item.WeaponDef);
}
}
return KFWeapDefs;
}
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeapon> > KFWeapons;
local class<KFWeapon> KFWeapon;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
if (KFWeapon != None)
{
KFWeapons.AddItem(KFWeapon);
}
}
}
return KFWeapons;
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local Array<class<KFWeaponDefinition> > WeapDefs;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
return WeapDefs;
}
public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems,
Array<class<KFWeaponDefinition> > AddItems,
bool ReplaceMode,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
local int Index;
local int MaxItemID;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
if (!ReplaceMode)
{
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
}
for (Index = 0; Index < AddItems.Length; ++Index)
{
WeapDefs.AddItem(AddItems[Index]);
}
WeapDefs.Sort(ByPrice);
TraderItems.SaleItems.Length = 0;
MaxItemID = 0;
foreach WeapDefs(WeapDef)
{
Item.WeaponDef = WeapDef;
Item.ItemID = ++MaxItemID;
TraderItems.SaleItems.AddItem(Item);
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);
KFGRI.TraderItems = TraderItems;
}
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;
`Log_TraceStatic();
foreach WeapDefs(WeapDef)
{
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
{
return false;
}
}
return true;
}
defaultproperties
{
}

195
CTI/Classes/Unlocker.uc Normal file
View File

@ -0,0 +1,195 @@
class Unlocker extends Object
abstract;
// TODO:
// replace shopContainer (KFGFxTraderContainer_Store)
// without replacing KFGFxMoviePlayer_Manager
// but how? 🤔
const Trader = class'Trader';
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Locs(UnlockType))
{
case "true":
case "false":
case "auto":
case "replaceweapons":
case "replacefilter":
return true;
}
return false;
}
public static function bool UnlockDLC(
KFGameInfo KFGI,
KFGameReplicationInfo KFGRI,
String UnlockType,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Locs(UnlockType))
{
case "true":
case "auto":
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
case "replaceweapons":
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
case "replacefilter":
return ReplaceFilter(KFGI, LogLevel);
case "false":
default:
return false;
}
}
private static function bool Auto(
KFGameInfo KFGI,
KFGameReplicationInfo KFGRI,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
local bool CustomGFxManager;
`Log_TraceStatic();
if (KFGI == None) return false;
if (KFGameInfo_VersusSurvival(KFGI) != None)
{
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
}
else
{
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
}
if (CustomGFxManager)
{
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
}
else
{
return ReplaceFilter(KFGI, LogLevel);
}
}
private static function bool ReplaceWeapons(
KFGameReplicationInfo KFGRI,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
local class<KFWeaponDefinition> WeapDefDLC;
local class<KFWeaponDefinition> WeapDefReplacement;
local bool Unlock, PartialUnlock;
`Log_TraceStatic();
Unlock = false;
PartialUnlock = false;
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
foreach WeapDefsDLCs(WeapDefDLC)
{
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
if (WeapDefReplacement != None)
{
Unlock = true;
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
{
AddItems.AddItem(WeapDefReplacement);
}
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
}
else
{
PartialUnlock = true;
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
}
}
if (PartialUnlock)
{
`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
}
return Unlock;
}
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;
`Log_TraceStatic();
foreach default.WeapDefDLCReplacements(WeapDef)
{
if (ClassIsChildOf(WeapDef, WeapDefDLC))
{
return WeapDef;
}
}
return None;
}
private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
{
`Log_TraceStatic();
if (KFGI == None) return false;
if (KFGameInfo_VersusSurvival(KFGI) != None)
{
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
}
else
{
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
}
return true;
}
defaultproperties
{
WeapDefDLCReplacements(0) = class'CTI_WeapDef_AutoTurret'
WeapDefDLCReplacements(1) = class'CTI_WeapDef_BladedPistol'
WeapDefDLCReplacements(2) = class'CTI_WeapDef_Blunderbuss'
WeapDefDLCReplacements(3) = class'CTI_WeapDef_ChainBat'
WeapDefDLCReplacements(4) = class'CTI_WeapDef_ChiappaRhino'
WeapDefDLCReplacements(5) = class'CTI_WeapDef_ChiappaRhinoDual'
WeapDefDLCReplacements(6) = class'CTI_WeapDef_CompoundBow'
WeapDefDLCReplacements(7) = class'CTI_WeapDef_Doshinegun'
WeapDefDLCReplacements(8) = class'CTI_WeapDef_DualBladed'
WeapDefDLCReplacements(9) = class'CTI_WeapDef_FAMAS'
WeapDefDLCReplacements(10) = class'CTI_WeapDef_G18'
WeapDefDLCReplacements(11) = class'CTI_WeapDef_GravityImploder'
WeapDefDLCReplacements(12) = class'CTI_WeapDef_IonThruster'
WeapDefDLCReplacements(13) = class'CTI_WeapDef_Mine_Reconstructor'
WeapDefDLCReplacements(14) = class'CTI_WeapDef_Minigun'
WeapDefDLCReplacements(15) = class'CTI_WeapDef_MosinNagant'
WeapDefDLCReplacements(16) = class'CTI_WeapDef_ParasiteImplanter'
WeapDefDLCReplacements(17) = class'CTI_WeapDef_Pistol_DualG18'
WeapDefDLCReplacements(18) = class'CTI_WeapDef_Pistol_G18C'
WeapDefDLCReplacements(19) = class'CTI_WeapDef_Rifle_FrostShotgunAxe'
WeapDefDLCReplacements(20) = class'CTI_WeapDef_ShrinkRayGun'
WeapDefDLCReplacements(21) = class'CTI_WeapDef_ThermiteBore'
WeapDefDLCReplacements(22) = class'CTI_WeapDef_Zweihander'
}