KF2-CustomTraderInventory/CTI/Classes/Trader.uc

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class Trader extends Object
abstract;
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
{
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
}
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
{
local String TraderItemsPath;
if (KFGRI == None)
{
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
}
else
{
TraderItemsPath = KFGRI.TraderItemsPath;
}
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapDefs.AddItem(Item.WeaponDef);
}
}
return KFWeapDefs;
}
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeapon> > KFWeapons;
local class<KFWeapon> KFWeapon;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
if (KFWeapon != None)
{
KFWeapons.AddItem(KFWeapon);
}
}
}
return KFWeapons;
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local Array<class<KFWeaponDefinition> > WeapDefs;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
return WeapDefs;
}
public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems,
Array<class<KFWeaponDefinition> > AddItems,
bool ReplaceMode,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
local int Index;
local int MaxItemID;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
if (!ReplaceMode)
{
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
}
for (Index = 0; Index < AddItems.Length; ++Index)
{
WeapDefs.AddItem(AddItems[Index]);
}
WeapDefs.Sort(ByPrice);
TraderItems.SaleItems.Length = 0;
MaxItemID = 0;
foreach WeapDefs(WeapDef)
{
Item.WeaponDef = WeapDef;
Item.ItemID = ++MaxItemID;
TraderItems.SaleItems.AddItem(Item);
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);
KFGRI.TraderItems = TraderItems;
}
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;
`Log_TraceStatic();
foreach WeapDefs(WeapDef)
{
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
{
return false;
}
}
return true;
}
defaultproperties
{
}