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update build tools

This commit is contained in:
2022-09-02 15:17:59 +03:00
parent cdacf03d40
commit 31db3849be
7 changed files with 16 additions and 5 deletions

2
.gitignore vendored Normal file
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@ -0,0 +1,2 @@
*.psd
/ignore

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@ -378,7 +378,7 @@ public function bool DestroyRepInfo(Controller C)
return false;
}
DefaultProperties
defaultproperties
{
}

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@ -54,7 +54,7 @@ public function NotifyLogout(Controller C)
CVC.NotifyLogout(C);
}
DefaultProperties
defaultproperties
{
}

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@ -60,7 +60,7 @@ private static function bool IsUID(String ID, E_LogLevel LogLevel)
{
`Log_TraceStatic();
return (Locs(Left(ID, 2)) ~= "0x");
return (Left(ID, 2) ~= "0x");
}
private static function bool AnyToUID(String ID, out UniqueNetId UID, E_LogLevel LogLevel)

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@ -64,7 +64,7 @@ static function IncMapStat(String Map, int PlayTime, String SortPolicy, E_LogLev
StaticSaveConfig();
}
DefaultProperties
defaultproperties
{
}

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@ -11,6 +11,15 @@ StripSource="True"
PackageBuildOrder="CVC"
### Brew parameters ###
# Packages you want to brew using @peelz's patched KFEditor.
# Useful for cases where regular brew doesn't put *.upk inside the package.
# Specify them with a space as a separator,
# The order doesn't matter
PackagePeelzBrew=""
### Steam Workshop upload parameters ###
# Mutators that will be uploaded to the workshop

2
tools

Submodule tools updated: 2f173aad7a...3efdb9f4d1