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KF2-ControlledVoteCollector/CVC/Classes/KickProtected.uc

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class KickProtected extends Object
config(CVC)
abstract;
var public config bool NotifyPlayerAboutKickAttempt;
var private config Array<String> PlayerID;
public static function InitConfig(int Version, int LatestVersion, E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Version)
{
case `NO_CONFIG:
ApplyDefault(LogLevel);
default: break;
}
if (LatestVersion != Version)
{
StaticSaveConfig();
}
}
public static function Array<UniqueNetId> Load(E_LogLevel LogLevel)
{
local Array<UniqueNetId> UIDs;
local UniqueNetId UID;
local String ID;
`Log_TraceStatic();
foreach default.PlayerID(ID)
{
if (AnyToUID(ID, UID, LogLevel))
{
UIDs.AddItem(UID);
}
else
{
`Log_Warn("Can't load PlayerID:" @ ID);
}
}
return UIDs;
}
private static function ApplyDefault(E_LogLevel LogLevel)
{
`Log_TraceStatic();
default.NotifyPlayerAboutKickAttempt = true;
default.PlayerID.Length = 0;
default.PlayerID.AddItem("76561190000000000");
default.PlayerID.AddItem("0x0000000000000000");
}
private static function bool IsUID(String ID, E_LogLevel LogLevel)
{
`Log_TraceStatic();
return (Left(ID, 2) ~= "0x");
}
private static function bool AnyToUID(String ID, out UniqueNetId UID, E_LogLevel LogLevel)
{
local OnlineSubsystem OS;
`Log_TraceStatic();
OS = class'GameEngine'.static.GetOnlineSubsystem();
if (OS == None) return false;
return IsUID(ID, LogLevel) ? OS.StringToUniqueNetId(ID, UID) : OS.Int64ToUniqueNetId(ID, UID);
}
defaultproperties
{
}