# TODO: - [ ] *.upk (or *.kfm) with it's own filesystem (like in weapon packs) - [ ] add kf2 support in another steam library (`Steam\steamapps\libraryfolders.vdf` may help) - [x] close the KFEditor window only after it stops writing to Launch.log to be able to show warnings - [ ] hooks (precompile, postcompile, prebrew, etc...) - [ ] improve error parser (class vs name mismatch, etc...) - [ ] manual brue config setting