# KF2-BuildTools [![title](https://img.shields.io/badge/Help-Page-w)](https://github.com/GenZmeY/KF2-BuildTools) [![version](https://img.shields.io/github/v/tag/genzmey/KF2-BuildTools)](https://github.com/GenZmeY/KF2-BuildTools/tags) [![docs-autoupdate](https://github.com/GenZmeY/KF2-BuildTools/actions/workflows/docs-autoupdate.yml/badge.svg)](https://github.com/GenZmeY/KF2-BuildTools/actions/workflows/docs-autoupdate.yml) ``` Usage: ./tools/builder OPTIONS Compile, brew, test and upload your kf2 packages to the Steam Workshop. Available options: -i, --init generate builder.cfg and PublicationContent -c, --compile compile package(s) -b, --brew compress *.upk and place inside *.u -bm, --brew-manual the same (almost) as above, but with patched kfeditor by @notpeelz -u, --upload upload package(s) to the Steam Workshop -t, --test run local single player test -f, --force overwrites existing files when used with --init -q, --quiet run without output -he, --hold-editor do not close kf2editor automatically -nc, --no-colors do not use color output -d, --debug print every executed command (script debug) -v, --version show version -h, --help show this help Short options can be combined, examples: -cbu compile, brew, upload -cbmt compile, brew_manual, run_test -wcb compile and brew without closing kf2editor etc... ```