Update README.md: fix typo
This commit is contained in:
parent
8dfe215998
commit
dc1890eec2
@ -14,7 +14,7 @@
|
|||||||
- [git-bash](https://git-scm.com/download/win)
|
- [git-bash](https://git-scm.com/download/win)
|
||||||
|
|
||||||
# Add to your project
|
# Add to your project
|
||||||
Make sure that the location of folders and files in your project is as follows (Correct it if it's not):
|
Make sure that the location of folders and files in your project as follows (Correct it if it's not):
|
||||||
`/<PackageName>/Classes/*.uc`
|
`/<PackageName>/Classes/*.uc`
|
||||||
|
|
||||||
**There are two ways to add KF2-BuildTools to your project:**
|
**There are two ways to add KF2-BuildTools to your project:**
|
||||||
@ -48,7 +48,7 @@ If you have a simple mutator or game mode, then the usage is also simple: just u
|
|||||||
your steam workshop 🙃
|
your steam workshop 🙃
|
||||||
|
|
||||||
# Usage (Advanced)
|
# Usage (Advanced)
|
||||||
If your project contains several mutators, *.upk files, external dependencies, or you want to customize the whole process in more detail, then this section is for you.
|
If your project contains several mutators, *.upk files, external dependencies, or you want to customize the whole process in more details, then this section is for you.
|
||||||
|
|
||||||
## Setup
|
## Setup
|
||||||
When you run compilation for the first time or do `./tools/builder --init` `builder.cfg` appears in your project folder.
|
When you run compilation for the first time or do `./tools/builder --init` `builder.cfg` appears in your project folder.
|
||||||
|
Loading…
Reference in New Issue
Block a user