add files

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GenZmeY 2023-01-30 03:14:01 +03:00
parent e5695c8c8c
commit 4f15924619
6 changed files with 996 additions and 1 deletions

5
.editorconfig Normal file
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root = true
[*]
indent_style = tab
indent_size = 4

595
Classes/BoxPainter.uc Normal file
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class BoxPainter extends BoxPainterBase;
public final function DrawBox(float X, float Y, float Width, float Height, float Edge, optional byte Shape = 0)
{
Edge = FMin(FMin(Edge, Width * 0.5), Height * 0.5);
switch (Shape)
{
case 100:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 110:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______/
ECS_BeveledCorner // BottomRight //
);
break;
case 111:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______|
ECS_Corner // BottomRight //
);
break;
case 120:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\____/|
ECS_VerticalCorner, // TopLeft // | |
ECS_VerticalCorner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | ____ |
ECS_VerticalCorner // BottomRight // |/ \|
);
break;
case 121:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_HorisontalCorner, // TopLeft // \ /
ECS_HorisontalCorner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // | |
ECS_HorisontalCorner // BottomRight // /_____\
);
break;
case 130:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______/
ECS_BeveledCorner // BottomRight //
);
break;
case 131:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | \
ECS_BeveledCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 132:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 133:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______|
ECS_Corner // BottomRight //
);
break;
case 140:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______|
ECS_Corner // BottomRight //
);
break;
case 141:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / |
ECS_Corner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 142:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 143:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______/
ECS_BeveledCorner // BottomRight //
);
break;
case 150:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | ____ |
ECS_VerticalCorner // BottomRight // |/ \|
);
break;
case 151:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_BeveledCorner, // TopLeft // / /
ECS_HorisontalCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 152:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\____/|
ECS_VerticalCorner, // TopLeft // | |
ECS_VerticalCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 153:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_HorisontalCorner, // TopLeft // \ \
ECS_BeveledCorner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______/
ECS_BeveledCorner // BottomRight //
);
break;
case 160:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / /
ECS_HorisontalCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \_____/
ECS_BeveledCorner // BottomRight //
);
break;
case 161:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\_____
ECS_VerticalCorner, // TopLeft // | \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 162:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______/
ECS_BeveledCorner // BottomRight //
);
break;
case 163:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \_____ |
ECS_VerticalCorner // BottomRight // \|
);
break;
case 170:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 171:
DrawShapedBox(
X, Y, Width, Height, Edge, // _____/|
ECS_BeveledCorner, // TopLeft // / |
ECS_VerticalCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 172:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_HorisontalCorner, // TopLeft // \ \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 173:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | _____/
ECS_BeveledCorner // BottomRight // |/
);
break;
case 180:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_Corner, // TopLeft // | /
ECS_HorisontalCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 181:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\_____
ECS_VerticalCorner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 182:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______|
ECS_Corner // BottomRight //
);
break;
case 183:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |_____ |
ECS_VerticalCorner // BottomRight // \|
);
break;
case 190:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 191:
DrawShapedBox(
X, Y, Width, Height, Edge, // _____/|
ECS_Corner, // TopLeft // | |
ECS_VerticalCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 192:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_HorisontalCorner, // TopLeft // \ |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 193:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | _____|
ECS_Corner // BottomRight // |/
);
break;
case 200:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | ____ |
ECS_VerticalCorner // BottomRight // |/ \|
);
break;
case 201:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_Corner, // TopLeft // | /
ECS_HorisontalCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 202:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\____/|
ECS_VerticalCorner, // TopLeft // | |
ECS_VerticalCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 203:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_HorisontalCorner, // TopLeft // \ |
ECS_Corner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______|
ECS_Corner // BottomRight //
);
break;
case 210:
DrawShapedBox(
X, Y, Width, Height, Edge, // ________
ECS_HorisontalCorner, // TopLeft // \ /
ECS_HorisontalCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 211:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\_____
ECS_VerticalCorner, // TopLeft // | \
ECS_BeveledCorner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | _____/
ECS_BeveledCorner // BottomRight // |/
);
break;
case 212:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 213:
DrawShapedBox(
X, Y, Width, Height, Edge, // _____/|
ECS_BeveledCorner, // TopLeft // / |
ECS_VerticalCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \_____ |
ECS_VerticalCorner // BottomRight // \|
);
break;
case 220:
DrawShapedBox(
X, Y, Width, Height, Edge, // ________
ECS_HorisontalCorner, // TopLeft // \ /
ECS_HorisontalCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 221:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\_____
ECS_VerticalCorner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | _____|
ECS_Corner // BottomRight // |/
);
break;
case 222:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 223:
DrawShapedBox(
X, Y, Width, Height, Edge, // _____/|
ECS_Corner, // TopLeft // | |
ECS_VerticalCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |_____ |
ECS_VerticalCorner // BottomRight // \|
);
break;
case 230:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_BeveledCorner, // TopLeft // / /
ECS_HorisontalCorner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______/
ECS_BeveledCorner // BottomRight //
);
break;
case 231:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\_____
ECS_VerticalCorner, // TopLeft // | \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \_____ |
ECS_VerticalCorner // BottomRight // \|
);
break;
case 232:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_HorisontalCorner, // TopLeft // \ \
ECS_BeveledCorner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 233:
DrawShapedBox(
X, Y, Width, Height, Edge, // _____/|
ECS_BeveledCorner, // TopLeft // / |
ECS_VerticalCorner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | _____/
ECS_BeveledCorner // BottomRight // |/
);
break;
case 240:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_Corner, // TopLeft // | /
ECS_HorisontalCorner, // TopRight // | |
ECS_HorisontalCorner, // BottomLeft // /______|
ECS_Corner // BottomRight //
);
break;
case 241:
DrawShapedBox(
X, Y, Width, Height, Edge, // |\_____
ECS_VerticalCorner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |_____ |
ECS_VerticalCorner // BottomRight // \|
);
break;
case 242:
DrawShapedBox(
X, Y, Width, Height, Edge, // _______
ECS_HorisontalCorner, // TopLeft // \ |
ECS_Corner, // TopRight // | |
ECS_Corner, // BottomLeft // |______\
ECS_HorisontalCorner // BottomRight //
);
break;
case 243:
DrawShapedBox(
X, Y, Width, Height, Edge, // _____/|
ECS_Corner, // TopLeft // | |
ECS_VerticalCorner, // TopRight // | |
ECS_VerticalCorner, // BottomLeft // | _____|
ECS_Corner // BottomRight // |/
);
break;
case 250:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / \
ECS_BeveledCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______|
ECS_Corner // BottomRight //
);
break;
case 251:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_BeveledCorner, // TopLeft // / |
ECS_Corner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______|
ECS_Corner // BottomRight //
);
break;
case 252:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | |
ECS_Corner, // TopRight // | |
ECS_BeveledCorner, // BottomLeft // \______/
ECS_BeveledCorner // BottomRight //
);
break;
case 253:
DrawShapedBox(
X, Y, Width, Height, Edge, // ______
ECS_Corner, // TopLeft // | \
ECS_BeveledCorner, // TopRight // | |
ECS_Corner, // BottomLeft // |______/
ECS_BeveledCorner // BottomRight //
);
break;
case 0:
default:
DrawShapedBox(
X, Y, Width, Height, Edge, //
ECS_BeveledCorner, // TopLeft // ______
ECS_BeveledCorner, // TopRight // / \
ECS_BeveledCorner, // BottomLeft // | |
ECS_BeveledCorner // BottomRight // \______/
);
break;
}
}
defaultproperties
{
}

185
Classes/BoxPainterBase.uc Normal file
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class BoxPainterBase extends Object;
const Texture = Texture2D'UI_LevelChevrons_TEX.UI_LevelChevron_Icon_02';
enum EPosition
{
ECP_TopLeft,
ECP_TopRight,
ECP_BottomLeft,
ECP_BottomRight
};
enum EShape
{
ECS_Corner,
ECS_BeveledCorner,
ECS_VerticalCorner,
ECS_HorisontalCorner
};
var public Canvas Canvas;
private final function DrawBoxTexture(float X, float Y)
{
Canvas.DrawTile(Texture, X, Y, 19, 45, 1, 1);
}
private final function DrawCornerTexture(float Size, byte Position)
{
switch (Position)
{
case ECP_TopLeft: Canvas.DrawTile(Texture, Size, Size, 77, 15, -66, 58); return;
case ECP_TopRight: Canvas.DrawTile(Texture, Size, Size, 11, 15, 66, 58); return;
case ECP_BottomLeft: Canvas.DrawTile(Texture, Size, Size, 77, 73, -66, -58); return;
case ECP_BottomRight: Canvas.DrawTile(Texture, Size, Size, 11, 73, 66, -58); return;
}
}
private final function DrawCorner(float X, float Y, float Edge, byte Position, byte Shape)
{
switch (Position)
{
case ECP_TopLeft: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X, Y);
DrawCornerTexture(Edge, ECP_TopLeft);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X, Y - Edge);
DrawCornerTexture(Edge, ECP_TopRight);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X - Edge, Y);
DrawCornerTexture(Edge, ECP_BottomLeft);
return;
}
case ECP_TopRight: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X - Edge, Y);
DrawCornerTexture(Edge, ECP_TopRight);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X - Edge, Y - Edge);
DrawCornerTexture(Edge, ECP_TopLeft);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X, Y);
DrawCornerTexture(Edge, ECP_BottomRight);
return;
}
case ECP_BottomLeft: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X, Y - Edge);
DrawCornerTexture(Edge, ECP_BottomLeft);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X, Y);
DrawCornerTexture(Edge, ECP_BottomRight);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X - Edge, Y - Edge);
DrawCornerTexture(Edge, ECP_TopLeft);
return;
}
case ECP_BottomRight: switch (Shape)
{
case ECS_Corner:
return;
case ECS_BeveledCorner:
Canvas.SetPos(X - Edge, Y - Edge);
DrawCornerTexture(Edge, ECP_BottomRight);
return;
case ECS_VerticalCorner:
Canvas.SetPos(X - Edge, Y);
DrawCornerTexture(Edge, ECP_BottomLeft);
return;
case ECS_HorisontalCorner:
Canvas.SetPos(X, Y - Edge);
DrawCornerTexture(Edge, ECP_TopRight);
return;
}
}
}
public final function DrawShapedBox(float X, float Y, float W, float H, float Edge, byte TopLeftShape, byte TopRightShape, byte BottomLeftShape, byte BottomRightShape)
{
local float BoxX, BoxW;
Canvas.PreOptimizeDrawTiles((
3 // x3 DrawBoxTexture(...) + x1..x4 DrawCornerTexture(...)
+ (TopLeftShape == ECS_Corner ? 0 : 1)
+ (TopRightShape == ECS_Corner ? 0 : 1)
+ (BottomLeftShape == ECS_Corner ? 0 : 1)
+ (BottomRightShape == ECS_Corner ? 0 : 1)
), Texture);
// Top Line
DrawCorner(X, Y, Edge, ECP_TopLeft, TopLeftShape);
BoxX = X; BoxW = W;
if (TopLeftShape == ECS_BeveledCorner)
{
BoxX += Edge;
BoxW -= Edge;
}
if (TopRightShape == ECS_BeveledCorner)
{
BoxW -= Edge;
}
Canvas.SetPos(BoxX, Y);
DrawBoxTexture(BoxW, Edge);
DrawCorner(X + W, Y, Edge, ECP_TopRight, TopRightShape);
// Mid Line
Canvas.SetPos(X, Y + Edge);
DrawBoxTexture(W, H - Edge * 2);
// Bottom Line
DrawCorner(X, Y + H, Edge, ECP_BottomLeft, BottomLeftShape);
BoxX = X; BoxW = W;
if (BottomLeftShape == ECS_BeveledCorner)
{
BoxX += Edge;
BoxW -= Edge;
}
if (BottomRightShape == ECS_BeveledCorner)
{
BoxW -= Edge;
}
Canvas.SetPos(BoxX, Y + H - Edge);
DrawBoxTexture(BoxW, Edge);
DrawCorner(X + W, Y + H, Edge, ECP_BottomRight, BottomRightShape);
}
defaultproperties
{
}

165
LICENSE Normal file
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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
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# KF2-BoxPainterLib # KF2-BoxPainterLib
2D Box Drawing Library
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-BoxPainterLib)](https://github.com/GenZmeY/KF2-BoxPainterLib/tags)
[![GitHub top language](https://img.shields.io/github/languages/top/GenZmeY/KF2-BoxPainterLib)](https://docs.unrealengine.com/udk/Three/WebHome.html)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-BoxPainterLib)](LICENSE)
**2D box drawing library**
# Add to your project
There are two ways to add BoxPainterLib to your project:
### 1. As [git submodule](https://git-scm.com/book/en/v2/Git-Tools-Submodules)
Open git-bash and go to your project: `cd <your_project_path>`
Add submodule: `git submodule add https://github.com/GenZmeY/KF2-BoxPainterLib BoxPainterLib`
**updating library:**
Get updates: `pushd BoxPainterLib && git pull && popd`
Commit the changes: `git add BoxPainterLib && git commit -m 'update box painter lib'`
### 2. As standalone sources
Create a `BoxPainterLib` folder and put [this repo](https://github.com/GenZmeY/KF2-BoxPainterLib) there.
# Using
1. Create `BoxPainter` object: `BoxPainter = new class'BoxPainterLib.BoxPainter';`
2. Initialize the canvas: `BoxPainter.Canvas = <REPLACE_THIS_WITH_YOUR_CANVAS_OBJECT>;`
3. `BoxPainter` is ready! Use functions [DrawBox(...)](https://github.com/GenZmeY/KF2-BoxPainterLib/blob/master/Classes/BoxPainter.uc#L3) and [DrawShapedBox(...)](https://github.com/GenZmeY/KF2-BoxPainterLib/blob/master/Classes/BoxPainterBase.uc#L129) to draw cool interface boxes.
# Available Functions
#### DrawShapedBox(float X, float Y, float W, float H, float Edge, byte TopLeftShape, byte TopRightShape, byte BottomLeftShape, byte BottomRightShape)
Draws a box using the [shape code](https://github.com/GenZmeY/KF2-BoxPainterLib/blob/master/Classes/BoxPainterBase.uc#L13) for each corner:
- ECS_Corner
- ECS_BeveledCorner
- ECS_VerticalCorner
- ECS_HorisontalCorner
#### DrawBox(float X, float Y, float Width, float Height, float Edge, optional byte Shape = 0)
Draws a box using the shape code:
![](rect_shapes.png)
# Build
If you are using [KF2-BuildTools](https://github.com/GenZmeY/KF2-BuildTools) open `builder.cfg` and add `BoxPainterLib` **first** in `PackageBuildOrder` and `PackageUpload` parameters
If you are building manually add line `ModPackages=BoxPainterLib` to your `KFEditor.ini` before all other `ModPackages`
Now build the mod. `BoxPainterLib.u` library will be next to your `*.u` files
# License
[GNU LGPLv3](LICENSE)

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